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* i13 before attack | * i13 before attack | ||
== Reina's Rage Art DMG Scaling and Percentage == | |||
43 -137 - 100%/55dmg - (24%) | |||
42 - 138 - 100% - (23%) | |||
41 - 139 - 100% - (22%) | |||
40 - 140 - 101%/55dmg - (22%) | |||
39 - 141 - 102%/55dmg - (21%) | |||
38 - 142 - 103%/56dmg - (21%) | |||
37 - 143 - 105%/56dmg - (20%) | |||
36 - 144 - 106%/57dmg - (20%) | |||
35 - 145 - 107%/57dmg - (19%) | |||
34 - 146 - 108%/57dmg - (18%) | |||
33 - 147 -110%/60dmg - (18%) | |||
32 - 148 - | |||
31 - 149 6x4 +20 - | |||
30 - 150 - 113%/61dmg - (16%) | |||
29 - 151 - | |||
28 - 152 - | |||
27 - 153 - | |||
26 - 154 - | |||
25 - 155 - 120%/66dmg - (13%) | |||
24 - 156 - | |||
23 - 157 - | |||
22 - 158 - | |||
21 - 159 - | |||
20 - 160 - 126%/68dmg - (11%) | |||
19 - 161 - | |||
18 - 162 - | |||
17 - 163 - | |||
16 - 164 - | |||
15 - 165 - 132%/72dmg - (8%) | |||
10 - 170 - 138%/74dmg - (5%) | |||
9 - 171 - | |||
8 - 172 - | |||
7 - 173 - | |||
6 - 174 - | |||
5 - 175 - 145%/78dmg - (2%) | |||
4 - 176 - 146%/79dmg - (2%) | |||
3 - 177 - 147%/79dmg - (1%) | |||
2 - 178 - 148%/79dmg - (1%) | |||
1 - 179 - 150%/82dmg - (1%) |
Revision as of 22:29, 25 March 2024
Hello. This is my first Tekken game and I'm still learning as fast as I can about everything. I apologize for the mistakes that arise from my ignorance and lack of experience. Please let me know if I did something wrong and I'll do my best to make the necessary corrections!
Thank you for the move videos! --winn0w (talk) 17:49, 23 March 2024 (UTC)
General
Character Popularity
Popularity one month after release for PC+PS5. Parsed from AlietteFaye on twitter (unsure about external links)
1-10: Dragunov, Jin, King, Reina, Victor, Hwoarang, Azucena, Kazuya, Law, Bryan,
2-20: Jun, Devil Jin, Paul, Yoshimitsu, Lars, Feng, Lili, Steve, Lee, Alisa,
3-30: Asuka, Leo, Nina, Jack-8, Xiaoyu, Raven, Claudio, Kuma, Leroy, Shaheen,
31&32: Zafina, Panda
Plans:
-Add each character's Wall Jump.
-Go alphabetically filling in missing frame data, starting from Alisa.
Notes
Recording frame data. Considering calculating recovery frames of moves. Prioritizing special moves.
Missing frame data at a glance.. Bryan, Jin, Kuma, Panda, Steve, Victor.
Reina Notes
Reina's Heat Burst Notes: =
- i7-pc active/i14-startup/i15-42-cutscene/i43-60opp.frozen/i61- opp.actionable/i62-active
- The opponent is frozen from the beginning of the cutscene until the last frame before active.
- If Reina is grabbed or hit with a low after the cutscene animation, it will cancel her Heat Burst but still put her into Heat.
Random Reina Notes?
wra 3 airborne frame 5
3,4,H.4 = i72
SEN
- i13 before attack
Reina's Rage Art DMG Scaling and Percentage
43 -137 - 100%/55dmg - (24%)
42 - 138 - 100% - (23%) 41 - 139 - 100% - (22%) 40 - 140 - 101%/55dmg - (22%)
39 - 141 - 102%/55dmg - (21%) 38 - 142 - 103%/56dmg - (21%) 37 - 143 - 105%/56dmg - (20%) 36 - 144 - 106%/57dmg - (20%) 35 - 145 - 107%/57dmg - (19%) 34 - 146 - 108%/57dmg - (18%) 33 - 147 -110%/60dmg - (18%) 32 - 148 - 31 - 149 6x4 +20 - 30 - 150 - 113%/61dmg - (16%)
29 - 151 - 28 - 152 - 27 - 153 - 26 - 154 - 25 - 155 - 120%/66dmg - (13%) 24 - 156 - 23 - 157 - 22 - 158 - 21 - 159 - 20 - 160 - 126%/68dmg - (11%)
19 - 161 - 18 - 162 - 17 - 163 - 16 - 164 - 15 - 165 - 132%/72dmg - (8%)
10 - 170 - 138%/74dmg - (5%) 9 - 171 - 8 - 172 - 7 - 173 - 6 - 174 - 5 - 175 - 145%/78dmg - (2%) 4 - 176 - 146%/79dmg - (2%) 3 - 177 - 147%/79dmg - (1%) 2 - 178 - 148%/79dmg - (1%) 1 - 179 - 150%/82dmg - (1%)