User:JoleneCoda/sandbox: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
(Notes about MoveQueryShort and figuring out how to make that work.)
 
(more ramblings about MoveQueryShort)
Line 17: Line 17:
}}
}}


MoveQueryShort. can copy from Move Query. BUT Module:Game will need new Template for display. Module:Move will either need new p._display function p._displayShort and p.queryshort or a way to add shortDisplay as an arg for MoveQuery that will instruct p._display to use the new template.
MoveQueryShort. can copy from Move Query.  
<br>
BUT Module:Game will need new Template for display. Module:Move will either need new p._display function p._displayShort and p.queryshort or a way to add shortDisplay as an arg for MoveQuery that will instruct p._display to use the new template.
<br>
also need new MoveDataHeader

Revision as of 10:41, 4 April 2024

Devil Fist

f,F+2

m
20
5?/8?
8?/11?
-9
+39d(-19)/HE
i16
Heat Engager
Heat Dash +36a (+26a) on hit, +5 on block
Balcony Break
  • 6 Chip Damage on block
  • 8 Chip Damage on block in heat

MoveQueryShort what data do we want

  • id
  • name
  • input
  • alias
  • target
  • damage
  • startup
  • block
  • hit
  • ch
  • notes

MoveQueryShort. can copy from Move Query.
BUT Module:Game will need new Template for display. Module:Move will either need new p._display function p._displayShort and p.queryshort or a way to add shortDisplay as an arg for MoveQuery that will instruct p._display to use the new template.
also need new MoveDataHeader