Feng punishers (Tekken 7): Difference between revisions

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(Created page with "'''Standing:''' i10: 1-2-2, 26 damage, +3 or +5BT. However, resets to range 1. ''Not much pressure off this, backdash can cause almost all BT options to whiff.'' 1-3, 24 dam...")
 
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'''Standing:'''
'''Standing:'''
i10: 1-2-2, 26 damage, +3 or +5BT. However, resets to range 1.  
i10:  
 
1-2-2, 26 damage, +3 or +5BT. However, resets to range 1.  
''Not much pressure off this, backdash can cause almost all BT options to whiff.''
''Not much pressure off this, backdash can cause almost all BT options to whiff.''



Revision as of 04:45, 22 January 2021

Standing: i10:

1-2-2, 26 damage, +3 or +5BT. However, resets to range 1. Not much pressure off this, backdash can cause almost all BT options to whiff.

1-3, 24 damage, +6. Resets slightly further than range 1. + frames mitigate backdashing, giving more pressure than 122 and allowing B4 and jabs to not whiff.

2-4, 18 damage, -1 or -2BT. In reach for BT options.

i13:

B1+2. 30 damage, KND or wallsplat. Pushback punisher.

i15:

UF4, launch. Range issues, i17 at tip. Cannot punish Paul D1+2, for instance.

DF4-3, 32 damage, +13.

i18:

F4, launch. This is useful for punishing things like Law & Kazuya WS2 without range issues.

i19:

F1+2, launch. Better range than F4.