Feng strategy (Tekken 7): Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
(Created page with "Feng's main space control tool is '''iWS1''' out of his command dash. This mid is i13 (more like i18 with input time), has great range and is only -1 on block. On hit, it's +5...")
 
mNo edit summary
Line 2: Line 2:


'''QCF1''' is a low shoulder that cannot be low parried. It's -14 and deals 23 damage. On hit, this has considerable pushback, resetting to neutral. This is a high crush that can often evade mids, and a scary counter hit launcher.
'''QCF1''' is a low shoulder that cannot be low parried. It's -14 and deals 23 damage. On hit, this has considerable pushback, resetting to neutral. This is a high crush that can often evade mids, and a scary counter hit launcher.
The command dash these moves come from is a high crush if you hold DF during it.

Revision as of 05:00, 22 January 2021

Feng's main space control tool is iWS1 out of his command dash. This mid is i13 (more like i18 with input time), has great range and is only -1 on block. On hit, it's +5. Fairly fast whiff recovery, and extremely variable spacing. Based on seeing your opponent whiff or dash in, you can try to confirm iWS1-2 for 26 damage off it. This move is extremely low risk, and mixes up QCF1 if done more slowly.

QCF1 is a low shoulder that cannot be low parried. It's -14 and deals 23 damage. On hit, this has considerable pushback, resetting to neutral. This is a high crush that can often evade mids, and a scary counter hit launcher.

The command dash these moves come from is a high crush if you hold DF during it.