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===Keepout=== | ===Keepout=== | ||
;b+3 | ;b+3 Infamous fast retreating launcher, hard to punish. String F2 that can be cancelled as normal. Early low crush frames, minor high crush frames. | ||
;f,f+3 | ;f,f+3 long range safe homing mid CH launcher. Ballerina stun on hit, Asuka in FC. | ||
;f+4 | ;f+4 +3 homing high. | ||
;SS 2 | ;SS 2 evasive safe mid KND. | ||
; | ; |
Revision as of 05:19, 25 January 2021
Key tools
Counter-hits
Counter hit launchers:
- 4
- i11 high, combo can require execution.
- d+3+4
- i14 low-mid string. Launch on block.
- b+4
- i15 mid knee with string follow-ups and weak-side tracking.
- d+2
- i18 mid with strong range that forces FC.
- u/f+3
- i20 mid that's extremely hard to whiff punish, -3 on block, strong range, low crush.
- f,f+1
- i23 mid, (+4) on block, wallsplat KND on normal hit.
- WS 1+2
- i21 mid, long range, low profile, (-2) on block, (+5) on normal hit, can follow up with f+2 on CH for big damage
Pokes
- d/b+3 long range +4 on hit -11 low poke. Linear to R like most of her novelist.
- d/f+2
- d/b+4 high crushing low poke, -11, +0 with CH launching string follow-ups.
- 2,1 long-range high-high with string follow-ups.
Whiff Punishers
- f+2
- f+1+2
- WS 3
Keepout
- b+3 Infamous fast retreating launcher, hard to punish. String F2 that can be cancelled as normal. Early low crush frames, minor high crush frames.
- f,f+3 long range safe homing mid CH launcher. Ballerina stun on hit, Asuka in FC.
- f+4 +3 homing high.
- SS 2 evasive safe mid KND.
Animation Cancels
Moves that can be cancelled with the corresponding input:
- 3~4 | d/b
- f+2 | d
- f+3 | b
- b+1 | d
- b+2,1+2 | d
- WS 1+2 | d