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{{Feng}} | {{Feng}} | ||
Feng Wei is an evasive, extremely versatile character oriented towards neutral space control & poking. He has a deep movelist filled with unconventional pokes, able to carry on offense despite attempts to counter-hit him, aiming to lock his opponent down. For this reason, pressuring him is rarely a safe bet. | {{Infobox fighter | ||
|name=Feng | |||
}} | |||
'''Feng Wei''' is an evasive, extremely versatile character oriented towards neutral space control & poking. He has a deep movelist filled with unconventional pokes, able to carry on offense despite attempts to counter-hit him, aiming to lock his opponent down. For this reason, pressuring him is rarely a safe bet. | |||
However, his standing block punishment can be lacking and he has a mediocre sidestep, so use of his more unique aspects is important to compensate for this. | However, his standing block punishment can be lacking and he has a mediocre sidestep, so use of his more unique aspects is important to compensate for this. | ||
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his techs: | his techs: | ||
== External links == | |||
https://steamcommunity.com/sharedfiles/filedetails/?id=2289998766 | |||
[https://steamcommunity.com/sharedfiles/filedetails/?id=1812099192 Counter-hit d/f+1 guaranteed followups] | |||
[https://steamcommunity.com/sharedfiles/filedetails/?id=2289998766 Counter-hit d/b+1 guaranteed followups] |
Revision as of 05:57, 26 February 2021
Feng (Tekken 7) |
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Feng | |
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Heat | {{{heat}}} |
Heat Smash | {{{heatSmash}}} |
Heat Engagers | {{{heatEngagers}}} |
Stances | {{{stances}}} |
Fastest | |
Launch | {{{launch}}} |
CH launch | {{{chLaunch}}} |
Wall splat | {{{splat}}} |
Archetypal moves | |
Mid check | {{{midCheck}}} |
Generic moves | |
Remapped | (none) |
Missing | (none) |
External links | |
Lore | {{{lore}}} |
#{{{twitter}}} |
Feng Wei is an evasive, extremely versatile character oriented towards neutral space control & poking. He has a deep movelist filled with unconventional pokes, able to carry on offense despite attempts to counter-hit him, aiming to lock his opponent down. For this reason, pressuring him is rarely a safe bet.
However, his standing block punishment can be lacking and he has a mediocre sidestep, so use of his more unique aspects is important to compensate for this. These include his unique backsway stance, Back Kenpo.
his techs:
External links
Counter-hit d/f+1 guaranteed followups Counter-hit d/b+1 guaranteed followups