(→Eddy) |
(→Geese) |
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! !! Command !! Change | ! !! Command !! Change | ||
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| class="bg-red" | | |||
| {{Plainlist| | |||
*Increased recovery of first attack by 3 frames. | |||
*Frame advantage on block changed from -9 to -12 frames. | |||
*Frame advantage on hit changed from +2 to -1 frame. | |||
*Fixed an issue where depending on input timing, the second attack would gain unintended homing capabilities. | |||
}} | |||
|} | |} | ||
Revision as of 16:06, 18 April 2021
Version 2.30 | |
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Released | 30 May 2019 |
Official notes | [1] |
Chronology (view all) | |
← Version 2.20 | Version 3.00 → |
Character Changes
Buff | |
Unclear | |
Nerf |
Anna
Command | Change | |
---|---|---|
|
Status during transition into CJM changed from Airborne to Standing. |
Bob
Command | Change | |
---|---|---|
BAL 1 | Fixed damage varying depending on input timing. |
Eddy
Command | Change | |
---|---|---|
ub+3 | Fixed unusual opponent behaviour when interrupting an airborne opponent's attack. |
Geese
Command | Change | |
---|---|---|
|
Julia
Command | Change |
---|
King
Command | Change |
---|