mNo edit summary |
No edit summary |
||
Line 12: | Line 12: | ||
* Dragunov - f+1+2 (launch) if not placed perfectly | * Dragunov - f+1+2 (launch) if not placed perfectly | ||
* Eddy - ??? | * Eddy - ??? | ||
Non-exhaustive, needs to be finished | |||
[[User:DarkSoulslsAFightingGame|DarkSoulslsAFightingGame]] ([[User talk:DarkSoulslsAFightingGame|talk]]) 01:45, 7 June 2021 (UTC) | [[User:DarkSoulslsAFightingGame|DarkSoulslsAFightingGame]] ([[User talk:DarkSoulslsAFightingGame|talk]]) 01:45, 7 June 2021 (UTC) |
Latest revision as of 02:06, 7 June 2021
characters who can punish Yoshimitsu cd1 at very tip range
- Alisa - uf3,2 (45, KND)
- Bob - u/f+1+2,1+2 (40, KND)
- Bryan - f,F+2 (32, KND) 3 frame window
- Devil Jin - f,F+2 (24, KND) exactly 2 frames of forward dash (TAS-only?)
- Dragunov - f,F+2 (20, KND) 2 frame window
No punish at very tip:
- Claudio - can f+F+2,2 or STB.f+1+2,1+2 if not placed perfectly
- Asuka - f2 launches all but very tip
- Devil Jin - Non-TAS punish is b+2,3 if not placed perfectly
- Dragunov - f+1+2 (launch) if not placed perfectly
- Eddy - ???
Non-exhaustive, needs to be finished DarkSoulslsAFightingGame (talk) 01:45, 7 June 2021 (UTC)