User:Kulagin/Structs: Difference between revisions

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(Created page with "===== VideoMode ===== <syntaxhighlight lang="c++"> enum class VideoModeType : __int32 { Fullscreen = 0, Borderless = 1, Windowed = 2 }; cl...")
 
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     };
     };
</syntaxhighlight>Video mode at address 0x143478DE0 on 4.20 patch.
</syntaxhighlight>Video mode at address 0x143478DE0 on 4.20 patch.
===== CPUAction =====
<syntaxhighlight lang="c++">
enum class CPUAction : __int32 {
        Stand = 0,
        StandingGuard = 1,
        StandAndApproach = 2,
        Crouch = 3,
        CrouchingGuard = 4,
        CrouchAndFollow = 5,
        GuardAll = 6,
        RandomGuard = 9,
        Jump = 10,
        NeutralGuard = 7,
        Controller = 8,
        Mimic = 11,
        CPU = 12,
        RepeatAction = 13
};
</syntaxhighlight>CPU Action enum at address 0x143442734 on 4.20 patch.

Revision as of 00:49, 1 July 2021

VideoMode
    enum class VideoModeType : __int32 {
        Fullscreen = 0,
        Borderless = 1,
        Windowed = 2
    };

    class VideoMode {
    public:
        int Width;
        int Height;
        VideoModeType VideoModeType;
    };

Video mode at address 0x143478DE0 on 4.20 patch.

CPUAction
enum class CPUAction : __int32 {
        Stand = 0,
        StandingGuard = 1,
        StandAndApproach = 2,
        Crouch = 3,
        CrouchingGuard = 4,
        CrouchAndFollow = 5,
        GuardAll = 6,
        RandomGuard = 9,
        Jump = 10,
        NeutralGuard = 7,
        Controller = 8,
        Mimic = 11,
        CPU = 12,
        RepeatAction = 13
};

CPU Action enum at address 0x143442734 on 4.20 patch.