(Created page with "== Standard Input Method for Extended Crouch Dash (All peripherals) == {{Legend |float=right |green=While Standing state |yellow=Full Crouch state |purple=Standing }} {{Frame...") Â |
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{{Frame|3|d|yellow}} | {{Frame|3|d|yellow}} | ||
{{Frame|4|n|green}} | {{Frame|4|n|green}} | ||
{{Frame|5|n|green}} | |||
{{Frame|6|n|green}} | |||
{{Frame|7|n|green}} | |||
{{Frame|⋯|n|green}} | {{Frame|⋯|n|green}} | ||
{{Frame|21|n|green}} | |||
{{Frame|22|d|yellow}} | {{Frame|22|d|yellow}} | ||
{{Frame|23|d/f|yellow}} | {{Frame|23|d/f|yellow}} |
Revision as of 13:01, 26 July 2021
Standard Input Method for Extended Crouch Dash (All peripherals)
Full Crouch state | |
While Standing state | |
Standing |
Frame
Input
State
1
d
2
d/f
3
d
4
n
5
n
6
n
7
n
⋯
n
21
n
22
d
23
d/f
24
d
25
n
⋯
n
43
d
44
d/f
45
d
46
n
⋯
n
64
n
As soon as you input the first "d", you have 21 frames to start buffering the next CD motion. You buffer the next motion sooner, but you must have at least 1 frame of a neutral input between CD motions.