User:Jake2xR TK/sandbox: Difference between revisions

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== Julia ==
== Julia ==
{{Changelist|
; f,F+4
: {{New}}New move.


; f+4,1
: {{New}}Can now cancel 2nd hit with f+4,1,D and shift to crouching.


; d,d/f
: Issue of not performing low parry now fixed.
; b+3
: Easier for opponent to land a jumping mid attack.
; b+4
: Frame advantage on block reduced from +1 to -2.
; b+1+2
: Frame advantage on block reduced from -13 to -14.
: Pushback on block reduced.
: Recovery after hit lengthened by 1 frame.
; f,F+1+2
: Damage reduced from 27 to 23.
: Frame advantage on block reduced from -7 to -9.
; d,D/F+1,2
: Recovery after hit shortened by 5 frames.
; wr2,1
: Behavior on midair hit changed.
; ws3
: Counter hit pushback reduced.
; ws4
: Damage reduced from 21 to 17.
: Frame advantage on block improved from -15 to -12.
; FC.d/f+4,3
: Damage reduced from 23 to 20.
; SS.2
: Pushback on hit reduced.
; SS.4
: Frame advantage on hit reduced from +3 to +0.
; SS.3+4
: Phasing reduced in specific situations.
; Approach mid-air enemy f+3,1+2
: Damage increased from 30 to 35.
}}


== Kazumi ==
== Kazumi ==

Revision as of 00:55, 30 December 2021

Character Name

Command
New Move
Buff
Unclear
Nerf
move1
change1
change2
change3
change4
move2
change1
move3
change1
change2
move4
change1
change2
move4,hit2
change3
move4,hit2,hit3
change4

Josie

1+4
New move.
R.d/f+1+2
Startup changed from i20 to i20~21.
Switch stance 1
Frame advantage on block improved from -7 to -1.
3,3
Startup changed from i23 to i23~24.
3,f+3
Frame advantage on block improved from -14 to -13.
f+2,3,3
Damage reduced from 30 to 28.
f+3
Tracking increased.
d/f+1,4,2
Counter hit behavior changed.
d/f+3+4
Startup changed from i22 to i22~23.
Range increased.
d/b+4,2,3
Frame advantage on block improved from -16 to -14.
b+2
Lower range increased.
Tracking increased.
f,n,d,d/f+2
Range increased.
f,n,d,d/f+1+2
Startup changed from i24~26 to i24~27.
Lower range increased.
FC.d/f+4
Pushback on hit reduced.
Range increased.

Julia

f,F+4
New move.
f+4,1
Can now cancel 2nd hit with f+4,1,D and shift to crouching.
d,d/f
Issue of not performing low parry now fixed.
b+3
Easier for opponent to land a jumping mid attack.
b+4
Frame advantage on block reduced from +1 to -2.
b+1+2
Frame advantage on block reduced from -13 to -14.
Pushback on block reduced.
Recovery after hit lengthened by 1 frame.
f,F+1+2
Damage reduced from 27 to 23.
Frame advantage on block reduced from -7 to -9.
d,D/F+1,2
Recovery after hit shortened by 5 frames.
wr2,1
Behavior on midair hit changed.
ws3
Counter hit pushback reduced.
ws4
Damage reduced from 21 to 17.
Frame advantage on block improved from -15 to -12.
FC.d/f+4,3
Damage reduced from 23 to 20.
SS.2
Pushback on hit reduced.
SS.4
Frame advantage on hit reduced from +3 to +0.
SS.3+4
Phasing reduced in specific situations.
Approach mid-air enemy f+3,1+2
Damage increased from 30 to 35.

Kazumi

Kazuya

King

Kuma & Panda

Lars