Jake2xR TK (talk | contribs) (→Negan: Version 4.00/Negan draft) |
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== Noctis == | == Noctis == | ||
{{Changelist| | {{Changelist| | ||
; d/f+1,2 | |||
: {{New}}New move. | |||
; f+4,2 | |||
: Damage increased from 21 to 23. | |||
; f+1+4 | |||
: Damage increased from 20 to 24. | |||
; d/f+4 | |||
: Startup changed from i14 to i14~15. | |||
; d/f+4,2,4 | |||
: String now combos on counter hit, except when 2nd hit is delayed. | |||
; d+1 | |||
: Spacing after 2nd hit on hit reduced. | |||
; d/b+2 | |||
: Range increased. | |||
; d/b+1+2* | |||
: Damage increased from 28 to 32. | |||
: Frame advantage on block improved from +2 to +6. | |||
: Spacing on block reduced. | |||
; b+1,2 | |||
: Spacing on hit reduced. | |||
: Counter hit behavior changed. | |||
: Range increased. | |||
; b+2 | |||
: Startup improved from i15~16 to i14~15. | |||
; u/f+1 | |||
: Startup improved from i14~15 to i13~14. | |||
: Spacing on hit reduced. | |||
; J.2 during midair hit 2,2 | |||
: Tracking of 1st and 3rd hits increased. | |||
; (Forward Jump peak).1+2 | |||
: Frame advantage on block improved from +5 to +9. | |||
: Recovery on hit shortened by 4 frames. | |||
; ws1,2 | |||
: Spacing on hit reduced. | |||
; SS.2 | |||
: Behavior on block changed. | |||
}} | }} | ||
Revision as of 13:21, 21 January 2022
Character Name
- Command
- New Move
- Buff
- Unclear
- Nerf
- move1
- change1
- change2
- change3
- change4
- move2
- change1
- move3
- change1
- change2
- move4
- change1
- change2
- move4,hit2
- change3
- move4,hit2,hit3
- change4
Miguel
- f+2,1
- f+2,1,B
- New move.
- f+4
- Can now shift to SAV from f+4,F
- f+3,4
- Damage increased from 12 to 17.
- d/f+1,1,2
- Counter hit behavior changed.
- d/b+2
- Pushback strength reduced and move lands easier.
- Spacing on block increased.
- Spacing on hit increased.
- d/b+3
- d/b+3,F
- Frame advantage on block improved from -13 to -12.
- Frame advantage on hit improved from +3 to +4.
- Spacing on hit reduced.
- b+2
- Homing property added.
- u/f+1
- u/f+1,F
- Damage increased from 21 to 23.
- Frame advantage on block increased from +3 to +4.
- Spacing on hit reduced.
- Lower range increased.
- SAV.1
- SAV.1,F
- Frame advantage on block improved from -2 to +0.
- SAV.3
- Frame advantage on hit improved from +1 to +6.
- SAV.3,3
- SAV.3,3,F
- Frame advantage on hit improved from -2 to +3.
- Input window reduced from 30 frames to 28 frames.
- SAV.4
- Frame advantage on block improved from -5 to +0.
- SAV.d+4,3
- SAV.d+4,3,F
- Damage increased from 15 to 17.
- SAV.b+1
- Homing property added.
- SAV.b+1,4
- Counter hit behavior changed.
Negan
- u/f+2
- u/f+2*
- New move.
- d/f+3,1,2
- Can now shift to INT from d/f+3,1,2*
- 1,2
- 1,2*
- Frame advantage on block improved from -8 to -5.
- Frame advantage on hit improved from +3 to +6.
- 1,4,2
- 4,2
- Frame advantage on block improved from -5 to -4.
- Frame advantage on hit improved from +6 to +7.
- INT.3
- Damage increased from 15 to 19.
- Startup improved from i18 to i17.
- Frame advantage on block improved from -7 to -2.
- Frame advantage on hit reduced from +27 to +7.
- Frame advantage on counter hit reduced from +27 to +13.
- INT.4
- Startup improved from i25~26 to i20~21.
- Range reduced.
- INT.d+2
- Damage increased from 20 to 26.
- f+1+2
- Tracking increased.
- d/f+1
- Lower range increased.
- d/b+4
- Damage increased from 15 to 16.
- Tracking increased.
- d/b+1+2
- d/b+1+2*
- Lower range increased.
- b+4
- Counter hit behavior changed.
- u/b+2
- Spacing on hit reduced.
- u/f+4
- Pushback strength reduced and attack lands easier.
- ws4
- Frame advantage on block improved from -6 to -5.
- Frame advantage on hit improved from +5 to +6.
- Forward movement increased.
- Pushback strength reduced and attack lands easier.
Noctis
- d/f+1,2
- New move.
- f+4,2
- Damage increased from 21 to 23.
- f+1+4
- Damage increased from 20 to 24.
- d/f+4
- Startup changed from i14 to i14~15.
- d/f+4,2,4
- String now combos on counter hit, except when 2nd hit is delayed.
- d+1
- Spacing after 2nd hit on hit reduced.
- d/b+2
- Range increased.
- d/b+1+2*
- Damage increased from 28 to 32.
- Frame advantage on block improved from +2 to +6.
- Spacing on block reduced.
- b+1,2
- Spacing on hit reduced.
- Counter hit behavior changed.
- Range increased.
- b+2
- Startup improved from i15~16 to i14~15.
- u/f+1
- Startup improved from i14~15 to i13~14.
- Spacing on hit reduced.
- J.2 during midair hit 2,2
- Tracking of 1st and 3rd hits increased.
- (Forward Jump peak).1+2
- Frame advantage on block improved from +5 to +9.
- Recovery on hit shortened by 4 frames.
- ws1,2
- Spacing on hit reduced.
- SS.2
- Behavior on block changed.
Shaheen
Xiaoyu
Yoshimitsu
Zafina