RogerDodger (talk | contribs) |
RogerDodger (talk | contribs) |
||
Line 29: | Line 29: | ||
{{Combolist| | {{Combolist| | ||
; [22] qcb+1+2 | |||
; [21] qcf+1 | |||
; [13] df+2 | ; [13] df+2 | ||
; [13] uf+4 | ; [13] uf+4 | ||
: [+56] qcf+1 ws3 3,2,B~4 S! d+4,2:1+2 | |||
: [+51] qcf+1 3,2,B~4 S! d+4,2:1+2 | : [+51] qcf+1 3,2,B~4 S! d+4,2:1+2 | ||
: [+48] b+3 3,2,B~4 S! d+4,2:1+2 | : [+48] b+3 3,2,B~4 S! d+4,2:1+2 | ||
Line 36: | Line 39: | ||
; [28] uf+3,4 | ; [28] uf+3,4 | ||
; [27] f,F+3,4 | ; [27] f,F+3,4 | ||
: [+42] ws3 3,2,B~4 S! d+4,2:1+2 | |||
: [+37] 3,2,B~4 S! d+4,2:1+2 | : [+37] 3,2,B~4 S! d+4,2:1+2 | ||
; [20] f,F+4 | |||
; [12] CH FUFA.3 | |||
; [12] CH FUFT.3 | |||
; [10] CL FDFT.3 | |||
; [12] CH FDFA.3 | |||
: [+48] ws3 3,2,B~4 S! d+4,2:1+2 | |||
; ws2 | ; ws2 | ||
Line 46: | Line 57: | ||
{{Combolist| | {{Combolist| | ||
; df+2 | ; [24] qcb+1+2 | ||
: | ; [23] qcf+1 | ||
; [14] df+2 | |||
; [14] uf+4 | |||
: [+71] R.1+2,B UF,4 2 f,f 3,2,B~4 S! d+4,2:1+2 | |||
}} | }} | ||
Revision as of 03:51, 31 January 2022
Paul (Tekken 7) |
---|
Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to § Staples.
- Regular launch (e.g. df+2)
- 3,2,B~4 S! d+4,2:1+2
- Crouching recovery (e.g. CH FUFT.3)
- ws3 3,2,B~4 S! d+4,2:1+2
Mini-combos
- f+2+3
- [49] qcf+2
- qcf+3+4
- [55] qcf+2
- [51] f,F+2:1
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
- [22] qcb+1+2
- [21] qcf+1
- [13] df+2
- [13] uf+4
- [+56] qcf+1 ws3 3,2,B~4 S! d+4,2:1+2
- [+51] qcf+1 3,2,B~4 S! d+4,2:1+2
- [+48] b+3 3,2,B~4 S! d+4,2:1+2
- [28] uf+3,4
- [27] f,F+3,4
- [+42] ws3 3,2,B~4 S! d+4,2:1+2
- [+37] 3,2,B~4 S! d+4,2:1+2
- [20] f,F+4
- [12] CH FUFA.3
- [12] CH FUFT.3
- [10] CL FDFT.3
- [12] CH FDFA.3
- [+48] ws3 3,2,B~4 S! d+4,2:1+2
- ws2
- [64] 3,2,B~4 S! d+4,2:1+2
- [64] df+1,B~4 S! qcf+1 qcf+2
Rage
- [24] qcb+1+2
- [23] qcf+1
- [14] df+2
- [14] uf+4
- [+71] R.1+2,B UF,4 2 f,f 3,2,B~4 S! d+4,2:1+2
Wall
- Regular carry (30% scaling)
- [27] qcf+2
- [24] 3,2,B~2
- [16] d+4,2:1+2
Float
- 1
- combo when you anti-air with jab here
Back-turned opponent
- df+2
- combo when you hit df+2 in the back
Stage break
- Howard Estate
- big boy break all the walls combo here
Extras
Extra combos are juggles that are:
- Strictly worse than one of the § Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.
- qcf+3+4
- [73] f,f b+1,2[1] S! qcf+1 d+4,2:1+2
- â Borderline impossible. Need a frame perfect dash and frame perfect b+1. Doesn't work vs Kuma or Marduk.