Version 3.20 | |
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Released | 28 Jan 2020 |
Official notes | [1] |
Chronology (view all) | |
â Version 3.10 | Version 3.21 â |
Character Changes
Buff | |
Unclear | |
Nerf |
Akuma
Command | Change | |
---|---|---|
Back toward enemy d+4 | Fixed an issue in which the move's properties differed from those of d+4 |
Anna
Command | Change | |
---|---|---|
f+2+3 | Reduced the strength of the pushback, and made the move easier to land. |
Ganryu
Command | Change | |
---|---|---|
TAI df+1+2 | Reduced the strength of the pushback, and made the opponent's attack easier to parry. |
Geese
Command | Change | |
---|---|---|
Back toward enemy d+4 | Fixed an issue in which the move's properties differed from those of d+4 |
Josie
Command | Change | |
---|---|---|
1,2,4 | Reduced the strength of the pushback, and made the move easier to land. | |
WS 4 | Reduced the strength of the pushback, and made the move easier to land. |
Lei
Command | Change | |
---|---|---|
PLD 4 | Fixed an issue in which you could screw the opponent multiple times when hitting them in midair. |
Leo
Command | Change | |
---|---|---|
f+4 | Fixed an issue in which the second half of the move had crouch status. |
Leroy
Command | Change | |
---|---|---|
R.f+1+2 after b+2 parry | Fixed an issue in which the move could be performed faster than other moves by 1 frame. | |
|
Fixed an issue in which the timing for u or d during Hermit was faster than other moves by 1 frame. | |
HRM f+4 | Changed the damage from 25 to 21. | |
df+1 | Changed the damage from 14 to 12. | |
df+3 | Increased the distance between the character and the opponent when the move hits when the opponent is down. | |
d+2,4 |
| |
db+1,3 | Changed the damage from 20 to 17. | |
db+1,1+2 |
| |
b+3 | Changed the damage from 23 to 21. | |
uf+4 | Changed the frame advantage when blocked from -3 frames to -8 frames. | |
uf+3+4,1+2 | Changed the opponent's behaviour when hit in midair. | |
f,F+2,2 | Changed the damage from 20 to 15. | |
df+2+3 (Once per match) |
|
Shaheen
Command | Change | |
---|---|---|
d+3,DF | Fixed an issue in which Stealth Step could be cancelled with inputs other than db. |
Yoshimitsu
Command | Change | |
---|---|---|
KIN f+2 | Increased the range of the attack. |