Version 4.20 | |
---|---|
Released | 27 May 2021 |
Official notes | [1] |
Chronology (view all) | |
â Version 4.10 | (latest) |
Buff | |
Unclear | |
Nerf |
Asuka
Command | Change | |
---|---|---|
ws1+2 | Range increased. |
Heihachi
Command | Change | |
---|---|---|
R.d+1+2 | Range expanded upwards. | |
Pushback reduced. | ||
1 | Range increased. | |
f+2,3 | Frame advantage on block improved from -3 to -2. | |
f+3 | ||
f+4 | Distance to the opponent on hit made closer. | |
d/f+1 | Range increased. | |
d+1 |
| |
b,f+2,3 |
| |
f,n,d,d/f+4 |
| |
ws1 | Startup improved from i14~15 to i13~14. | |
Damage reduced from 20 to 17. |
Jack-7
Command | Change | |
---|---|---|
d/f+2 | Inner range of the attack expanded. | |
f+2 | Damage increased from 17 to 20. | |
d/b+1 | Damage increased from 13 to 15. | |
u/b+1+2 | Damage increased from 25 to 30. | |
f,F+1 | Tracking improved. | |
FC.d/b+1 | Damage increased from 15 to 16. | |
FC.d/b+1,1,1,2 | Range of the 4th hit expanded downwards. |
Jin
Command | Change | |
---|---|---|
b+2,1 | Fixed a bug where the 2nd attack could whiff after the 1st hit. | |
f,F+4 | Fixed a bug where the opponent could block certain mid attacks after by holding D. | |
ws2 | Range increased. | |
Pushback decreased. |
Law
Command | Change | |
---|---|---|
f+1+2 | Fixed bug where the opponent could block certain mid attacks after by holding D. |
Steve
Command | Change | |
---|---|---|
SWY.3 | Pushback increased to reduce the possibility of characters passing through each other when they collide. |
Xiaoyu
Command | Change | |
---|---|---|
AOP.3 | Fixed bug where the attack could whiff against an opponent walking backwards. |
Yoshimitsu
Command | Change | |
---|---|---|
2,2 | Fixed bug where 2nd attack could be ducked after 1st hit the opponent's side. | |
f+3+4 | Downward range increased so that it can more easily combo after f,n,d,d/f+2. | |
NSS.f+3+4 |