This template is used to give a brief overview of a character's key moves and what strategical function they serve.
Usage
{{KeyMoves|
{{KeyMove|2,1|poke=core|keepout=extra|approach=extra}}
{{KeyMove|4|extra|core||secondary|extra}}
{{KeyMove|f,F+4|mixup=core|approach=extra}}
{{KeyMove|d/b+3|mixup=core|oki=core}}
}}
Example
FunctionDegree to which the move is fit for this purpose.
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Core
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Secondary
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Extra
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Move |
PokeFast and safe, see Poke |
CounterStronger against enemy attacks, e.g. has evasive, crush, parry, or counter hit properties. |
MixupUseful against a guarding opponent. |
KeepoutUseful against an opponent moving in. |
ApproachUseful when moving in. |
OkiUseful against a grounded opponent, see okizeme. |
2,1 |
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4 |
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f,F+4 |
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d/b+3 |
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