User:Jake2xR TK/sandbox

From Wavu Wiki, the 🌊 wavy Tekken wiki
Revision as of 08:18, 16 December 2021 by Jake2xR TK (talk | contribs) (Version 4.00/Heihachi draft)

Character Name

Command
New Move
Buff
Unclear
Nerf
move1
change1
change2
change3
change4
move2
change1
move3
change1
change2
move4
change1
change2
move4,hit2
change3
move4,hit2,hit3
change4

Ganryu

TACH.f+2
New move.
ws1,2
Replaced with a new move.
ws1,2,3+4
New move.
2,1,2
Frame advantage on block reduced from -11 to -13.
TACH.1+2
Startup shortened from i26 to i23.
b+2
Frame advantage on block improved from -18 to -14.
d/f+2
Pushback reduced on hit.
d/f+2+3
Damage increased from 20 to 23.
d/b+2
Can now cancel the move by d/b+2,3+4 and shift to TACH
u/f+1
u/f+1+2
ws2
Lower range increased.
u/f+2
Can now shift to TACH by u/f+2,3+4
b,f+2
Changed the command from b,f+2 to b,f+2+3
b,d/b,d,D/F+2
Damage reduced from 45 to 35.

Geese

b+1,3
New move.
f,d,d/f+1
Startup changed from i19-20 to i19-21.
Opponent's recovery on block shortened by 1 frame.
Damage reduced from 10,17 to 10,15.
f,d,d/f+2
Startup changed from i23-24 to i23-25.
Opponent's recovery on block shortened by 1 frame.
Damage reduced from 10,17 to 10,15.
MAX.f,d,d/f+1+2
Startup changed from i23-24 to i23-25.
Opponent's recovery on block shortened by 1 frame.
Behavior on hit changed.
Damage reduced from 10,17 to 10,15.
qcb+1,2
Pushback on hit reduced.
d+1+2
Damage reduced from 20 to 15.
Pushback on hit reduced.
b+1,2
Damage changed from 10,18 to 8,23.
ws2
Damage increased from 10 to 15.
FC.d/f+1
Damage reduced from 20 to 17.
SS.3
Frame advantage on hit reduced from +6 to +4.
Pushback on counter hit reduced.

Gigas

SG.4,1
New move.
R.f+3+4*,1
Damage increased from 25 to 30.
R.f+3+4*<1
Damage increased from 40 to 45.
1,2
Damage increased from 24 to 28.
4
Frame advantage on hit improved from +2 to +4.
f+1+2
Frame advantage on block improved from -9 to -5.
Pushback on block increased.
GOL.1
Damage increased from 20 to 25.
GOL.<1
Damage increased from 35 to 40.
d/f+4,1+2
Counter hit behavior changed.
Can now shift to SG from d/f+4,1+2,3+4
d/f+1+2,1+2
Damage reduced from 20 to 17.
d+1+2
Tracking reduced.
Lower range increased.
d+3+4
Can now be performed using slide input d+3_4~3+4
d/b+2
Damage increased from 20 to 23.
d/b+1+2
Pushback reduced and attack lands easier.
d/b+3+4
Can now be performed using slide input d/b+3_4~3+4
b+1+2
Counter hit behavior changed.
Can now shift to SG from b+1+2,3+4
u/f+3
Lower range increased.
f,F+2
Unintended behavior on grounded face-down opponent fixed.
FDFA.2
Easier for opponent to land a jumping mid attack.
Pushback reduced and attack lands easier.
SG.1+2
1+3
f+1+3
2+4
f+2+4
hcb,f+1+2
Throw range increased.

Heihachi

b+3,2
New move.
R.d+1+2
Pushback on block reduced.
1+2
Frame advantage on block improved from -12 to -10.
Recovery on hit shortened by 2 frames.
f+4
Pushback on block reduced.
RAI.1
RAI.2
Lower range increased.
d/b+2
Damage increased from 23 to 25.
Frame advantage on hit improved from +5 to +6.
Pushback reduced and attack lands easier.
b+3
Startup reduced from i14~16 to i14~15.
Lower range increased.
b+3,3
2nd hit startup changed from ,i21~ to ,i22~
b+4
Screw added to counter hit.
b+1+2
Frame advantage on hit improved from +2 to +8.
f,n,d/f+1
Crouching state added.
f,n,d,d/f+4,n,4,4
Frame advantage on block improved from -16 to -14.
Frame advantage on hit improved from -5 to -3.
ws3,1+2
Knockdown added.

Hwoarang

Jack-7

Jin