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Paul punishers
(Tekken 7)
From Wavu Wiki, the đ wavy Tekken wiki
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Revision as of 11:34, 25 January 2021 by
Mopsy
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Paul
(Tekken 7)
Movelist
Strategy
Punishers
Combos
Tech
Counterplay
Changelog
Standing
Enemy
Move
Damage
Frames
-10
1,2
19
-12
b1,2
33
-12
d1+2
30
-14
b3
16
-15
df2
13
}
Crouching
Enemy
Move
Damage
Frames
-11
ws4
16
+5
-23
u/f~n,4
25 (?)
+34a (+24a)
Extra range
Enemy
Move
Damage
Frames
Can reach
-25
f,f,F+3
[1]
30
+14a (+4a)
Everything
Back-turned opponent
Enemy
Move
Damage
Frames
Grounded opponent
Enemy
Move
Damage
Frames
-22
[2]
FC d+3
9
-3a (-11a)
Whiff
Move
Damage
Frames
Risk
f,f,F+3
[1]
30
+10a (+1a)
Steppable
â
1.0
1.1
Generic running 3. Yuge punish!
â
Fastest this can be done from standing.