User:Jake2xR TK/sandbox

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Revision as of 17:05, 6 January 2022 by Jake2xR TK (talk | contribs) (→‎Lei: Version 4.00/Lei draft)

Character Name

Command
New Move
Buff
Unclear
Nerf
move1
change1
change2
change3
change4
move2
change1
move3
change1
change2
move4
change1
change2
move4,hit2
change3
move4,hit2,hit3
change4

Law

d/b+3+4
Replaced with a new move.
1,2,2,2
2,2,2
f+2,2,2
Counter hit behavior changed.
1,2,1,1+2 ?
2,2,1+2
f+2,2,1+2
Added Wall Bounce on hit.
3+4
Frame advantage on block reduced from -12 to -14.
Recovery on hit lengthened by 2 frames.
3+4,4
Pushback reduced and attack lands easier.
d/f+3+4
Easier for opponent to land a jumping mid attack.
DSS 4
b+1+2,4
Frame advantage on block improved from -14 to -13.
Frame advantage on hit improved from +5 to +6.
d/b+3
Counter hit behavior changed.
d/b+4
Issue of incorrect frame advantage on block after inputting d/b+4,4 now fixed.
b+2
Range increased.
b+2,2
Counter hit behavior changed.
f,F+4,3
Damage increased from 12,17 to 17,23.
wr3
Lower range increased.
ws1
Damage reduced from 13 to 10.

Lei

f+2,4
New move.
SNA 4,1
SNA 4,1,F
New move.
1,1
Reach? increased.
4~3
SLD feet toward 4~3
Issue where Lei was not airborne when opponent's attack hit later during move now fixed.
f+3
Pushback on hit reduced.
b+4
Startup improved from i23 to i20.
u+1+2
Recovery shortened by 3 frames.
f,n+3
Frame advantage on block improved from +3 to +5.
Recovery after hit shortened by 2 frames.
f,n+4,1,2,2,2,F
SNA 2,2,2,F
CRA u
Input buffering issue after shifting to PAN now fixed.
f,F+3,4
Pushback reduced and attack lands easier.
f,F+3+4
Behavior on midair hit changed.
ws2
Damage increased from 12 to 15.
ws2,1
Pushback on hit reduced.
ws3
Lower range increased.
ws4
Pushback on hit reduced.
ws3+4
Damage increased from 14 to 20.
SS.4
Damage increased from 14 to 16.
Range increased.
SNA 2,2
Pushback on hit reduced.
SNA 4
Damage reduced from 15 to 11.
SNA 1+2
Frame advantage on block improved from -10 to -9.
Pushback on block reduced.
PAN 4
Pushback on block reduced.
TGR F
Input buffering issue when parrying opponent's attack now fixed.
TGR u
CRA d
Input buffering issue after shifting to SNA now fixed.
DRU 3+4
Issue of not performing low parry later in move now fixed.
BT.4,1
Frame advantage on block improved from -8 to -6.
Recovery after hit shortened by 2 frames.
BT.4,3
Frame advantage on block improved from -15 to -12.
Pushback on block reduced.
SLD feet toward 3~4
Issue of not performing low parry now fixed.
FCD feet away d+3+4
Range increased.
KND ? PLD feet away
Strength of pushback increased to reduce chance of phasing.

Leo


Lili


Lucky Chloe


Marduk


Master Raven