Cargo query

Showing below up to 50 results in range #101 to #150.

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Move Startup Hit Level Damage On Block On Hit On CH States Notes

Law-DSS.uf+1+2

i12 t 35 -2

+0d

Throw break 1+2

Law-f+1+2

i20 m 20 +3c

+8c

+55a

Transition to FC with D

Law-f+2

i12 h 10 +0

+6

  • Can route into:
    • Rave War Combo (f+2,2,2), or
    • Blazing Fist Combo (f+2,2,1+2)
  • Alternate input DSS.f+2

Law-f+2~1

i19 m 24 +2

+30a (+4)

Balcony Break
  • Chip damage on block
  • Transition to DSS with F
    • (+5 oB, +33a (+7))
  • Alternate input DSS.f+2~1

Law-f+2+3

i12 t 35 -2

+6d

Throw break 1

Law-f+3

i18 m 10 -10

+1

Law-f+3,1

i20 ,m ,12 -2

+8

  • Transition to DSS with F
    • (+4 oB, +14g)

Law-f+3+4

i25 m 20 -2

+7c

+49a

js

Alternate input DSS.f+3+4

Law-FC.1

i10 s 5 -5

+6

cs4~

Law-FC.2

i11 s 8 -4

+7

cs4~

Alternate input d+2

Law-FC.3

i16 l 10 -17

-6

cs4~

Law-FC.3,4

i29 ,m ,27 -14

+14a (-3)

js

Combo from 1st hit CH

Law-FC.4

i12 l 7 -14

-2

cs4~

Alternate input d+3+4

Law-FC.4,3

i29 ,m ,23 -14

+14a

js
  • Combos from 1st hit CH
  • Alternate input d+3+4,3

Law-FC.df,d,df+3

i16~20 l 20 -23

+13

  • Alternate input df+3 in Slide Step

Law-FC.UF+3+4

i46~49 m 30 -4

+17a (+7)

js

Law-f,F+2

i14 m 12 -6

+2

+7

Law-f,F+2,1

i22 ,h ,12 -4

+2

Delayable

Law-f,F+2,1,3

i28 ,m ,23 -13

+11a

Balcony Break
  • Combos off 2nd hit CH
  • Delayable

Law-f,F+2,3

i16 ,h ,20 -14

+37a (-21)

Tornado
Balcony Break
  • Combos from 1st hit
  • Delayable

Law-f,F+2,f+1+2

i31 ,m ,24 +2

+30a (+4)

  • Chip damage on block
  • Transition to DSS with F
    • (+5 oB,+33a (+7))

Law-f,F+3

i20 m 30 -13

+18d (+8)

pc
Heat Engager
Heat Dash +5, +43d (+35)
Balcony Break
  • Alternate input DSS.f+3

Law-f,F+3+4

i12 t 10 -3

+55a (+28)

Throw break 1+2

Law-f,F+4

i20 m 17 -11

+18a (+1)

Balcony Break

Law-f,f,F+3

i20~28 m 30 +6

+35d (-23)

js
Balcony Break
  • Chip damage on block
  • Alternate input wr3

Law-H.2+3

i14 m,t 24,4,5,5,5,7 (50) +11g

+5

Heat Smash
Balcony Break
  • Automatically transitions to DSS on block

Law-H.d+1+2

  • Enters DSS
  • Transition to Slide Step with DF
  • Absorbs punch attacks and shifts to Dragon Parry

Law-Left throw

i12~14 t 40 -3

+0d

Throw break 1

Law-R.df+1+2

i20 m,t 55+ -15

+0

pc8~
  • Rage Art
  • Damage increases with lower health
  • Erases opponent's recoverable health on hit

Law-Right throw

i12~14 t 42 -3

+0d

Throw break 2

Law-ss1+2

i17 m,h,m 8,8,8 -4

+7

Automatically transitions to DSS on hit and block

Law-ss1+2,1

i22 ,m ,25 -16

+16d (+6)

Law-ss2

i18 m 23 +0

+16d (+6)

Balcony Break
  • Chip damage on block

Law-ss3

i18 l 17 -13

+7

+16c

  • Automatically transitions to DSS on hit
    • CH guarantees DSS.f+1, DSS.3+4,4

Law-ss3+4

i15 m,h 9,10 -12

+63a (+43)

js
Balcony Break

Law-u+4

i15 m 12 -13

+19a (+9)

+33a (+23)

js

Law-ub+1,2,1,2

i12,i6,i6,i13 h,h,h,h 8,8,8,28 -7

+13a (-4)

  • Jails from 1st to 3rd attack
  • Last hit delay-able
  • Frame data for 1st, 2nd and 3rd hits:
    • (-9 oB, -3 oH)

Law-ub+2

i15 h 17 -12

+9

Law-ub+3

js
  • Transition to Slide Step with DF
  • Alternate input u+3

Law-ub+3,4

i15 m 20 -12

+31a (+21)

Law-uf+1

i12 h 10 -5

+6

  • Alternate input:
    • Ki Charge~1
    • b,B+2+3~1,3

Law-uf+1+2

i12 t 35 -6

+3d

Throw break 1+2

Law-uf+1+2,2,1,1+2

i12 t 40 -6

-6d

  • Throw break 1+2
Floor Break

Law-uf+1,3

i19 ,l 10 -13

-1

  • Combos from 1st hit
  • Alternate input:
    • Ki Charge~1,3
    • b,B+2+3~1,3

Law-uf+3

i18 m 20 -8

+42d (-16)

js
Heat Engager
Heat Dash +5, +36d (+26)
Balcony Break

Law-uf+3+4

i29 l 27 -24

+5

js

Alternate input DSS.uf+3+4

Law-uf+4

i15 m 14 -13

+33a (+23)

js

Law-UF+4

i18 m 23 -17

+28a (+18)

js
  • Alternate input
    • UB+4, U+4, FC.ub+4, FC.u+4, FC.uf+4

Law-UF+4,3

i19 ,m 16 -14

+78a (+62)

js
  • Combos from 1st hit
Tornado
  • 2nd hit Instant Tornado
    • (+68a (+52) oH)
  • Alternate input
    • UB+4,3 U+4,3
    • FC.ub+4,3 FC.u+4,3 FC.uf+4,3

Law-uf,n,4

i19 m 20 -15

+30a (+20)

js

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{{#cargo_query:
fields=CONCAT(id,'')=Move,startup=Startup,target=Hit Level,damage=Damage,block=On Block,CONCAT(hit,'')=On Hit,CONCAT(ch,'')=On CH,crush=States,notes=Notes
|format=table
|offset=100
|tables=Move
|where=Move._pageName='Law movelist'
}}