Cargo query

Showing below up to 50 results in range #51 to #100.

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Move Startup Hit Level Damage On Block On Hit On CH States Notes

Jin-d+3

i15 l 7 -14

-3

Jin-d+3+4

i15 m,m 5,15 -19

+32a (+22)

js

Jin-d+3,4

i20 ,h ,10 -11

-3

Jin-d+3,4,3

i24 ,m ,21 -12

+31(+23)

Tornado
Balcony Break
  • WallSplat

Jin-d+3,4~4

i20 ,m ,24 -12

+10a (+1)

Balcony Break
  • Wallsplat

Jin-d+4

i16 l 11 -12

-1

cs

Jin-db+1+2

19 m 0 -11

+17

Balcony Break
  • Wallsplat

Jin-db+2

i16 m 12 -10

+4

+4

Jin-db+2,2

i8 ,h ,11 -12

+7

+43a

Jails

Jin-db+2,2,3

i35~i36 ,m ,21 -9~-8

+20a~+21a

Jin-db+2,3

i27~i29 ,m ,23 -8~-6

+7a~+9a

Floor Break

Jin-db+3

i19~i21 h 28 -10~-8

+17a~+19a

cs

Jin-db+4

i20 l 18 -13

+3

+13

Jin-df+1

i13 m 10 -3

+4

+6

Jin-df+1,4

i18 ,h ,18 -9

+10

+17a (+8)

Combo from 1st hit

Balcony Break

Jin-df+1,4~4

i20 ,m ,24 -12

+10a (+1)

Balcony Break

Jin-df+2

i16 m 12 -9

+6

Balcony Break

Jin-df+2+3

i12 h 4,5,5,26 (40) -2

-4

  • Throw break: 2
  • Alternate input: ZEN 2+3

Jin-df+2~df

-2

+13

Jin-df+3

i12 m 16 -8

+3

Jin-df+3~3

i23~i24 m 20 +6c~+7c

+13c~+14c

Floor Break

Jin-df+3~3~df

+2c~+3c

+9c~+10c

Jin-df+4

i20~i21 m 22 +0~+1

+8c~+9c/HE

Floor Break
Heat Engager

Jin-f+1+2

i14 h,h 14,24 -6

+21a (+11)

Balcony Break
  • Jails

Jin-f+3

i14 m 12 -16

-5

Jin-f+3,1

i22 ,m ,17 -12

+4

Heat Engager

Jin-f+3,3

i20 ,h ,14 -8

+8

  • B to shift to special back step (no stance / unique moves)

Jin-f+3,3,F

-7

+9

Jin-f+3+4

  • Steps forward
  • Can transition to Breaking Step with input DF

Jin-f+4

i16-17 m 21 -8

+4

+42

Jin-f+4,F

-1

+11

+49

Jin-FC.df+4

i25~i26 l 20 -26

+22a~+23a

Jin-f,F+2

i14 m 22 -8

+15a (+6)/HE

Heat Engager
  • 6 Recoverable Damage on block

Jin-f,F+3

i23~i25 m 20 -4~-2

+24a~+26a

Floor Break

Jin-f,F+3,1

i23~i25 ,h ,5 +1

+7

  • Can follow-up with any strings that start with 1 (e.g. f,F+3, 1, 2, 4)

Jin-f,F+4

i17~i18 m 28 -7~-6

+22a (+12)

Jin-f,f,F+3

i22~i23 m 30 +6~+7

+13a~+14a (+3~+4)

  • Alternate input: WR.3 or f,n,d,df,UF+3

Jin-H.2+3

i15~16 m,h,m,th 15,12,15,15 +3

+0

+0

Heat Smash
  • Transitions to Breaking Step on block

Jin-H.2+3,4

i15~16 m,h,m 12,20,21 +9

+32a (-4)

+32a (-4)

Heat Smash
  • +21 if blocked at the Wall
  • Causes WallSplat on hit

Jin-H.2+3,B

+3

N/A

N/A

Heat Smash
  • Only possible on block

Jin-H.db+1+2

i19~34 m 0 +4

+23c

+23c

pc
Balcony Break
  • Partially uses remaining Heat time
  • Transitions to Awakened Breaking Step on hit or block
  • Causes Strong Aerial Tailspin
  • Causes WallSplat on hit

Jin-H.db+1+2,1

i20~22 ,m ,25 -13

+72a (56)

+72a (56)

Tornado
  • Uses Tornado on launch
  • 10 Recoverable Damage on block

Jin-H.db+1+2,2

i11~12 ,s ,23 +4

+38a (28)

+38a (28)

  • 9 Recoverable Damage on block

Jin-H.db+1+2,3

i26~28 ,m ,25 +2

+22a

+22a

  • 10 Recoverable Damage on block

Jin-H.db+1+2,4

i16 ,l ,10 -23

+22a

+22a

  • 4 Recoverable Damage on block

Jin-H.db+1+2,4,4

i25~26 ,m ,19 -23

+20d (-15)

+20d (-15)

Floor Break

Jin-H.db+1+2,DF+3

i33~34 ,l ,24 -23

-2d

-2d

  • 10 Recoverable Damage on block

Jin-Left Throw

h 7,8,28 (43) -3

+0

Throw break: 1

Jin-qcb+1+3

i12 h 40 -2

0

Throw break: 1

Jin-R.df+1+2

m,th,th 10,10,35
  • Erases opponent's recoverable health on hit

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fields=CONCAT(id,'')=Move,startup=Startup,target=Hit Level,damage=Damage,block=On Block,CONCAT(hit,'')=On Hit,CONCAT(ch,'')=On CH,crush=States,notes=Notes
|format=table
|offset=50
|tables=Move
|where=Move._pageName='Jin movelist'
}}