Cargo query

Showing below up to 50 results in range #51 to #100.

View ( | ) (20 | 50 | 100 | 250 | 500)

Move Startup Hit Level Damage On Block On Hit On CH States Notes

Nina-BHS.2

t 9,6 -3

+0d

  • Throw break 2
  • Powered up input: BHS.2,3,4,2
  • Listed in previous games as Triple Slaps

Nina-BT+1

i8 h 15 -8

+3

Links to 1 jab extensions

Nina-BTR.2

t 10 -3

+3d

  • Throw break 2
  • Powered up input: BTR.2,1,1+2

Nina-CD.1

i14~16 h 21 +1~+3

+3~+5

+47a (+37)

Chip damage on block

Nina-CD.2

i17~18 M 25 -8~-7

+32a (+17)

Heat Engager
Heat Dash +5 +42a r27
Balcony Break

Nina-CD.2+3

i24~38 h! 10

+36g~+50g

cs1~37

Alternate input: db,qcf,n,DB+2+3

Nina-CD.3

i19~28 L 17 -20~-11

+0~+9

+21a

cs10~49

Nina-CD.4

i14 m 15 -8

+6s

Knee

Nina-CD.4,3

,i25 ,h ,23 -10

+14a (+5)

Combo from 1st hit with 4f delay

Nina-CD.4,3,1+2

,i28 i35 i42 ,h,h,h ,6,6,6 -9

+24a (-9)

Balcony Break
Weapon

Nina-CHD.1

t 25 +0d

+3d

  • Throw break 1
  • Erases opponent's recoverable health on hit
  • Powered up input: CHD.3,4,1+2

Nina-CHD.2

t 8 +0d

+7

  • Throw break 2
  • Powered up input: CHD.3,2,1+2

Nina-d+1

i10 sl 5 -5

+5

cs4~
  • Transition to r? with f

Nina-d+1,4

,i16~17 ,m ,10 -11~-10

+0~+1

  • Combo from 1st CH
  • Alternate input: FC.1,4

Nina-d+2

i20 L 13 -12

+0

+5

cs6~

Nina-d+2,2

,i28~29 ,m ,20 -12~-11

+17a (+0)

+71a (+55)

Tornado
Balcony Break
  • Combo from 1st CH

Nina-d+3

i16 L 10 -17

-6

cs4~

Alternate inputs: FC.3 or uf,n,D+3

Nina-d+3,2

,i25~27 ,m ,18 -11~-9

+12~+14

  • Combo from 1st CH
  • Alternate inputs: FC.3,2 or uf,n,D+3,2

Nina-d+3,4

,i20 ,h ,14 -8

+1

  • Combo from 1st CH
  • Alternate inputs: FC.3,4 or uf,n,D+3,4

Nina-d+3,4,3

,i29~30 ,m ,20 -7~-6

+22a

Balcony Break
Spike
  • Combo from 2nd hit
  • Alternate inputs: FC.3,4,3 or uf,n,D+3,4,3

Nina-d+4

i12 l 6 -15

-4

cs4~

Nina-d+4,1

,i24 ,h ,10 +0

+6

+11

  • Combo from 1st CH with 6f delay
  • Input can be delayed 9f
  • Enter SS -21? -2 with D or U
  • Alternate inputs: FC.4,1

Nina-db+1+2

i11 i30 h,m 5,22 -14

+10a (+1)

Heat Engager
Heat Dash +5 +43a r27
Balcony Break

Nina-db+2

i24~25 m 20 -5~-4

+8~+9

+11~+12

Homing

Nina-db+3

i20 L 17 -13

+4c

+13a

Nina-db+3+4

i18~19 m 21 -17~-16

+36 (+26)

Tornado
  • Alternate input: ws3+4

Nina-db+4

i16~17 L 5 -9a

+2

cs6~16

Nina-db+4,3

,i27~28 ,m ,21 -13~-12

+71a (+55)

Tornado
  • Combo from 1st CH

Nina-db,qcf,n,DB+2+3

Alternate input: CD.2+3

Nina-d,DF+4

i20~24 L 20 -37

+14a

+27a

cs1~

Powered-up version of df+3+4

Nina-df+1

i13~14 m 13 -1~+0

+5~+6

Nina-df+1,2

,i16 ,h ,10 -3

+2

+9

  • Jail from 1st attack
  • Enter SS -1 +4 +11 with D or U
  • Enter CD 0 +5 +12g with F

Nina-df+1+3

i11 t 37 -2

+1d

Throw break 1

Nina-df+2

i15~16 m 12 -7~-6

+34a (+24)

  • +4s~+5s on hit against crouching opponent
  • Does not launch crouching opponent

Nina-df+2+4

i11 t 37 -2

+1d

  • Throw break 2
  • Erases opponent's recoverable health on hit
  • Side switch on hit

Nina-df+3

i14 m 13 -11

+0

+1

Nina-df+3,1

,i30 ,h ,10 -8

+3

  • Combo from 1st CH
  • Input can be delayed 10f
  • Enter SS -19 -8 -7 with D or U

Nina-df+3,1,2

,i26~27 ,m ,20 -12~-11

+16a

+16a

Balcony Break
Spike
  • Combo from 2nd hit
  • Combo from 1st CH
  • Opponent is closer on CH

Nina-df+3,2

,i19 ,h ,12 +1

+5

+12

  • Combo from 1st hit with 10f delay
  • Enter SS 0 +4 +11 with D or U
  • Enter CD -1 +3 +10 t29 r10 with F
  • Enter SWA +8 +12 +19 with B

Nina-df+3,2,1

,i16 ,h ,6 -3

+4

  • Combo from 2nd CH with 9f delay
  • Jail from 2nd block with 3f delay

Nina-df+3,2,1,4

,i23 ,L 12 -13

-2

,cs10~

Combo from 3rd CH with 2f delay

Nina-df+3,2,3

,i19~20 ,m ,21 -17~-16

+36a(+26)

Tornado
  • Combo from 2nd CH with 10f delay

Nina-df+3,2,4

,i22 ,h ,22 -6

+20a

+49a

Balcony Break
  • Combo from 2nd CH with 8f delay

Nina-df+3,3

i28 ,m ,14 -10

+2c

Spike
  • Combo from 1st hit with 1f delay
  • Input can be delayed 10f

Nina-df+3+4

i31~35 L 20 -37

+14a

+27a

cs1~
  • Alternate input: FC.df+4
  • Powered up input: d,DF+4

Nina-df+4

i12 m 15 -4

+7

Nina-df,df+1

i12 t 43 -6

-2d

Floor Break
  • Throw break 1+2

Nina-f+1+2

i17 m 24 -14

+11a (+2)

pc8~16
Heat Engager
Heat Dash +5 +43a r27
Balcony Break
  • Alternate input: ws1+2
  • Frame advantage is -8 if an attack is absorbed
  • Deals chip damage if an attack is absorbed

Nina-f+1+3

i13 t 15 -2

+1d

  • Throw break 1
  • Alternate input: qcf+1+3

Nina-f+2

i13 h 12 -3

+8

View ( | ) (20 | 50 | 100 | 250 | 500)

Modify query

View wikitext
{{#cargo_query:
fields=CONCAT(id,'')=Move,startup=Startup,target=Hit Level,damage=Damage,block=On Block,CONCAT(hit,'')=On Hit,CONCAT(ch,'')=On CH,crush=States,notes=Notes
|format=table
|offset=50
|tables=Move
|where=Move._pageName='Nina movelist'
}}