Cargo query

Showing below up to 50 results in range #51 to #100.

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Move Startup Hit Level Damage On Block On Hit On CH States Notes

Panda-df+3

i16 m 13 -9

+2

Panda-df+3,2

,i27~28 ,h ,24 -5

+22a

  • Combo from 1st hit
  • chip damage on block

Panda-f+1+2

i18 m 16 -15

+18a

Panda-f+1+2,1+2

i30~31 ,m ,20 -14

+65a (+49)

Tornado
  • Combo from 1st hit

Panda-f+2

i12 h 11 -13

+3

Panda-f+2,1

i20 ,h ,20 -5

+36a (+10)

Balcony Break
  • Combo from 1st hit

Panda-f+3+4

i28~30 l 20 -23

+6a

cs

Panda-f+3+4,1+2

,i50~i60 ,m ,30 -16

-13a

cs

Panda-FC.1

i19~21 l 12 -8

+2

Panda-FC.1+2

N/A / i26~i31 Heat sp +1~+6 / -6~-1 HBS

+7~+12 / 0~+5 HBS

  • Transition to ROL
  • Becomes Special Mid attack during Heat (partially uses remaining Heat time)

Panda-FDFA.1+2

i14~16 l 10 -12

+6

+6

  • Transition to HBS

Panda-f,F+1+2

i37~38 m 30 +8 HBS / +5 ROL

52a HBS / +49a ROL

  • Chip damage
  • Transition to HBS (cannot cancel into standing)
  • Transition to ROL with input F

Panda-f,F+2

i19~21 m 23 -19

+45a (+35)

Panda-f,f,F+1+2

i20~24 m 30 +3

+35d (-23)

js 21F
Balcony Break
Heat Engager
  • Chip damage
  • Transition to HBS with input D or 3+4 (does not shift when using Heat Dash)

Panda-f,f,F+3

i22~23 m 30 +6

+13a (+3)

Balcony Break
  • Chip damage on block

Panda-FUFA.1+2

i17~19 m 15 -2 (-2)

+6 (+6)

+6 (+6)

  • Transition to HBS (Cannot cancel)

Panda-FUFT.d+1+2

i30 m 21 +17

+37a

+37a

  • Transition to SIT (Cannot cancel)

Panda-H.2+3

i15~16 m 44 (16) +7 / +6 ROL / +11 HBS

-3 / N/A ROL / N/A HBS

Heat Smash
Spike
  • Alternate input: H.HBS.2+3
  • Transition to ROL with input F
  • Transition to HBS with input D or 3+4

Panda-HBS.1

i12~13 m 10 -13

+2

+12

Panda-HBS.1+2

i19~22 m 24 -15

+79a

Tornado

Panda-HBS.1,2

,i24~25 ,m ,20 -13

+4

+13c

  • Hold 2 to power up, up to 2 charge levels

Panda-HBS.1,2*

,i33~34 ,m ,20 -12

+13c

+49a

  • chip damage on block
  • Heat skips to Level 2 charge

Panda-HBS.1,2**

,i44~45 ,m ,30 +3

+49a

  • chip damage on block
  • Cannot absorb with power crush
  • Heat reduces charge length (consumes partial Heat time)

Panda-HBS.2

i21~24 l 16 -15

+21g

  • Transition to HBS

Panda-HBS.3

sp
  • Transition to FUFA
  • Alternative input: HBS.4 (HBS.3 is into background, HBS.4 is into foreground)

Panda-HBS.3+4

i25~30 m 21 -12

-2a (-11)

pc
Balcony Break

Panda-HBS.b+1+2

i26~29 l 16 -25c

+14a

  • Transition to HBS with input D or 3+4

Panda-HBS.b+1+2,1+2

i22~24 ,l ,33 -29c

+8a / -3a (-10)

Balcony Break
  • Less frame advantage occurs after Combo from last hit

Panda-HBS.b,b

sp
  • Alternate input: SIT.B
  • Transition to HBS with input D or 3+4

Panda-HBS.d+1+2

i16~20 m 22 -9

0 / HE

Heat Engager
  • Transition to HBS (does not shift when using Heat Dash)

Panda-HBS.d+3+4

sp
  • Transition to FDFA

Panda-HBS.df+2

i15~16 m 20 -17

+35a (+25)

Tornado

Panda-HBS.f+3+4

  • Alternate input: HBS.b+3+4
  • Transition to SIT

Panda-HBS.f,f

N/A / i26~i31 Heat sp +1~+6 / -6~-1 HBS

+7~+12 / 0~+5 HBS

  • Transition to ROL
  • Becomes Special Mid attack during Heat (partially uses remaining Heat time)

Panda-hcb,f+1+2

i11 th(h) 50 0

+5

  • Throw break: 1+2
  • Opponent status on hit: FUFA
  • Side switch on hit

Panda-H.uf+3+4

i16~17 m 21 (8) +12g

+7a

  • Partially uses remaining heat time
  • Transition to SIT (cannot cancel)

Panda-Left throw

i12~14 th(h) 50 -3

+1

  • Throw break: 1
Spike
  • Opponent status on hit: FUFT

Panda-OTG.d+1+4

i55~110,i25~38 l,ub(l) 16 (11),48 (33) N/A

8 (0) / +14

  • Cancel into BT with input OTG.d+1+4,3+4
  • More frame advantage when hitting standing opponent

Panda-qcf+2

i18~19 m 15 -8

+3

Panda-qcf+2,1

,i27 ,m ,25 -14

+29a (+3)

Balcony Break

Panda-qcf+2,2

,i33~34 ,l ,22 -18

+40a

  • Chip damage on block

Panda-R.df+1+2

i20 m,th 55 -15

0

  • Rage Art
  • Erase opponent's Recoverable Health on hit

Panda-Right throw

i12~14 th(h) 40 -3

+1

  • Throw break: 2
  • Opponent status on hit: FUFT off axis

Panda-ROL.1

i15~16 h 31 +4

+35d (+27)

Balcony Break
Tornado
  • Power up during Heat (partially uses remaining Heat time)

Panda-ROL.1+2

i10~40 sm 22 -30

+45a

  • Recovers in FUFT on hit
  • Recovers in off axis FUFT on block

Panda-ROL.2

i17~19 m 21 -17

+28a (+18)

Panda-ROL.3

i18~26 l 20 -18

+33a

Recovers in FUFT

Panda-ROL.4

i26~30 m 20 +7

+26a

Recovers in FUFT

Panda-SIT.1

i21~22 l 10 -12

+4

+9

Panda-SIT.1,1

,i25~26 ,l ,13 -12

+6

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{{#cargo_query:
fields=CONCAT(id,'')=Move,startup=Startup,target=Hit Level,damage=Damage,block=On Block,CONCAT(hit,'')=On Hit,CONCAT(ch,'')=On CH,crush=States,notes=Notes
|format=table
|offset=50
|tables=Move
|where=Move._pageName='Panda movelist'
}}