User:RogerDodger/sandbox

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Old:

Damage Pickup Filler Screw Ender
4,u+3 b+3,3,f~n b+2,f~n ws2,4 f+2,1
4,u+3,f~n ws2,3 1,2,f~n f+4,1 ws2,3
4,3,4 ws4 b+1:1,f~n b+2,4,3 f+1+2
UF,4 df+4 2 2,2,3 d+2
d+2 d+2 df+1 2,1,3 wr3,4
f,F+4 d+4,4,u+3,f~n b,B+4 df+3,2,3
df+3+4 3 SSL.3+4 b+4
SSR.3+4 1+2
df+1+2,3 db+3

New:

[70%] Damage
  • [17] UF,4
  • [17] R.df+3+4
  • [15] f,F+4
  • [11] 4
Two hits
  • [23] 4,u+3
  • [23] 4,u+3,f~n
Three hits
  • [28] 4,3,4
[70%] Pickup
  • [11] 3
  • [11] d+2
  • [11] df+4
  • [11] ws4
Two hits
  • [20] ws2,3
  • [13] b+3,3,f~n
Three hits
  • [24] d+4,4,u+3,f~n
[30%] Filler
  • [3] b+2,f~n
  • [3] b+1:1,f~n
  • [3] 2
  • [3] df+1
  • [2] b+1,1,f~n
Two hits
  • [4] 1,2,f~n
[30%] Screw
  • [9] ws2,4
  • [7][1] f+4,1
Three hits
[70%]
  • [19][4] SSR.3+4
  • [17] SSL.3+4
  • [16] b,B+4
  • [12,11][4] df+1+2,3
  • [7,7,9][4] 2,2,3
[30%] Ender
  • [11][5] wr3,4 F!
  • [10] f+2,1
  • [10] ws2,3
  • [8] f+1+2
  • [6] d+2
  • [6][6] b+4 F!
  • [6][5] 1+2 F!
  • [4] db+3 F!
Three hits
  • [13] df+3,2,3
  1. In rage, f+4,1 only does 1 less damage than ws2,4, compared to the usual 2.
  2. b+2,4,3 can't actually hit if first hit is 30% scaling. It only works as hits 3–5. However, in that situation it still does the same damage as b+2,f~n ws2,4.
  3. Flips over upside down opponent.
  4. 4.0 4.1 4.2 Misaligns right.
  5. 5.0 5.1 Flips opponent over.
  6. After b+4 ender, can get a mostly guaranteed d+3 after for 19 damage total. Can even get a ub+3 sometimes depending on spacing. Spring Kicks can dodge, but they whiff vs d+3 in most cases.