Kuma combos (Tekken 7)

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Bread n' butter

Bread n' butter combos are juggles that:

  • Work on as many different launchers as possible
  • Work on all body sizes

Launchers that require unique combos go straight to § Staples.

Regular launch (e.g. df+2,1)
f+4 f+1+2,1+2 S! b+2,1,1+2
Crouching recovery (e.g. CH FUFT.3)
combo here

Mini-combos

Staples

Staple combos are juggles that:

  • Can be done consistently by a skilled player
  • Either work on all body sizes, or the characters it does work on are comprehensively listed
  • Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
df+2,1
uf+3
HBS.2
f+4 f+1+2,1+2 S! b+2,1,1+2
ws2
f+1+2,1+2 S! b+2,1,3+4 HBS.1+2 HBS.df+2
b,f+2
S! b+2,1 b+2,1,3+4 HBS.d+1+2 HBS.df+2
f+1+2,1+2
S! b+2,1 b+2,1,1+2
f,F+2
uf+1+2 f+4 f+1+2,1+2 S! f,f,F.1+2


Rage

df+2,1
combo for df+2,1 with rage here
RD
uf+1+2 f+1+2,1+2 S! b+2,1,1+2

Wall

Regular carry (30% scaling)
f+1 db+1+2,1+2,2
b+2,1 d+1+2
uf+3,4,1+2

Float

1
combo when you anti-air with jab here

Back-turned opponent

df+2,1
combo when you hit df+2,1 in the back

Stage break

Howard Estate
big boy break all the walls combo here

Extras

Extra combos are juggles that are:

  • Strictly worse than one of the § Staples; or
  • Too inconsistent to be a staple; or
  • Joke combos for style points.

External links