Heat Engager
2+3, or ,R1
- Attack that can activate Heat (10 sec
- )
- to cancel attack
- New Move
df,1,2
- Chip damage when guarded
- Shift to Devil Form on Heat Activation
- New Move
db,1,2
- Chip damage when guarded
- Shift to Devil Form on Heat Activation
- New Move
b,4
- Shift to Devil Form on Heat Activation
- New Move
b,1+2
- Chip damage when guarded
- Shift to Devil Form on Heat Activation
- New Move
f,F,2
- Chip damage when guarded
- Shift to Devil Form on Heat Activation
- New Move
Heat Smash
Heat ,2+3, or ,R1
- Total Damage 43
- New Move
Rage Art
Rage ,df,1+2, or ,R2
- Erases opponent's recoverable health on hit
- New Move
Rage Drive
Rage ,f,☆,d,df,1+4,UF, (must hit)
- Floor break
- Shift to DT
Normal Command
1,1,2
- Combo from 1st hit
- Can be delayed 11F
1,2,2
- Combo from 1st hit
- Combo can be delayed 12F from 1st hit
- Name changed from Back Fist Combo
1,2,4
- Forces an opponent to crouching on CH
- Combo from 2nd CH
- Can be delayed 7F
1,2,4,3
- Combo from 3rd CH
- Can be delayed
3,1,4
- Combo from 2nd CH
- Can be delayed 14F
- Combo can be delayed 6F from CH
【,4,3,】 or 【,uf,4,3,】
f,2
- absorb an attack to power up
- - Add chip damage when guarded
- Damage changed (25→23)
- Tornade Move
f,4
f,1+2
- Punch parry effect
- Punch Absorb added
- Wall Bounds removed
df,1,2
- Forces an opponent to crouching on block
- Combo from 1st hit
df,1,2
- Chip damage when guarded
- Shift to Devil Form on Heat Activation
- New Move
df,1,DF,2
- Forces an opponent to crouching on NH
- New Move
df,1,4
- Combo from 1st hit
- Tail Spin removed
df,3,2
- Combo from 1st hit
- Can be delayed 10F
- Combo can be delayed 10F from hit
df,3,2,1
- Combo from 2nd CH
- Can be delayed 16F
- Tornade Move
df,3,2,1, hold
- Chip damage when guarded
- New Move
df,4,4
- Forces an opponent to crouching on hit
- Combo from 1st hit
- Can be delayed 11F
- Combo can be delayed 11F from hit
df,3+4,1,2
- Chip damage when guarded
- New Move
d,1
- Returns to crouching
- Returns to standing when input
- Command removed ()
d,1+2
- Forces an opponent to crouching on NH
- Returns to crouching
- Start-up changed (25F→23F)
db,1,2
- Chip damage when guarded
- Shift to Devil Form on Heat Activation
- New Move
db,2
- Forces an opponent to crouching on block or NH
- Returns to crouching
- Damage changed (20→23)
- Changed from KDN to ?CF on hit
db,3
- Forces an opponent to crouching on CH
- Returns to crouching
b,1,2
- Combo from 1st hit
- Can be delayed 14F
- Combo can be delayed 10F from hit
b,2,1
- Combo from 1st CH
- Can be delayed 10F
b,2,2,1+2
- Chip damage when guarded
- New Move
b,2,4
- Combo from 1st hit
- Can be delayed 10F
- Combo can be delayed 5F from hit
b,4
- Shift to Devil Form on Heat Activation
- New Move
b,1+2
- Chip damage when guarded
- Shift to Devil Form on Heat Activation
- New Move
Include ⇧ Command
ub,1+2
- Chip damage when guarded
- Jack-8 or Alisa can recovery 20 by input
- Motion changed
- Command changed (DF →)
- Start-up changed (42F→41F)
- Attack Level changed (UB(H)→H)
- Damage changed (40→32)
More Than One Command
f,F,2
- Chip damage when guarded
- Shift to Devil Form on Heat Activation
- New Move
f,F,2
- Damage () is damage bonus when throw
- Command changed (DF →)
f,F,3
- Forces an opponent to crouching on block
- Start-up 21F in actualy
f,f,F,3, or Run ,3
Full Crouch
FC ,1
- Returns to crouching
- Returns to standing when input
WS ,4,4
- Forces an opponent to crouching on hit
- Combo from 1st hit
FC ,df,3+4
- Forces an opponent to crouching on block
- Returns to crouching
Others
SS ,1+2
- Command changed (DF →SS )
- Start-up changed (22F→19F)
- Attack Level changed (M→H)
- Damage changed (21→25)
- Changed on hit
1+2+3+4, or BT ,1+2+3+4
- Shift to charging
- Motion changed
With back against wall ,b,b,ub
- Air Status 5F
- Invinciblity during 8 to 13F
BT ,d,1, or ,d,2
Mist Step
Mist Step ,DF
- Disable Advanced Input
- Connect to Wind God Step
- Cost 2F
Wind God Step
f,☆,d,DF
- Disable Advanced Input
- Cost 3F
- Name Changed from Crouch Dash
f,☆,d,df,1
- Meaty 1F in actualyName changed from Dragon Uppercut
- Start-up changed (22F→20F)
- Damage changed (30→23)
- Tornade Move
f,☆,d,df,2
f,☆,d,df,2, just
- Chip damage when guarded
- Total 36F on block or hit
f,☆,d,df,3
- Start-up changed (18F→20F)
- Damage changed (40→30)
f,☆,d,df,4
- Forces an opponent to crouching on NH
- Disable 2nd from 1st block
- 2nd input force to down
f,☆,d,df,4,1
Devil Form (DF)
Rage ,ub,1+2
- Damage 25% cut
- Change cost 3F
Rage & DF ,ub,1+2
DF ,1,1,2,F
- Partially uses remaining Heat time
- New Move
DF ,3+4
- Partially uses remaining Heat time
- Start-up changed (69F→64F)
DF ,1+4
- Partially uses remaining Heat time
- absorb an attack to power up
- New Move
DF ,f,4
- Forces an opponent to crouching on block or NH
- Crouch hit +15F
DF ,db,3+4,DF
- Partially uses remaining Heat time
- New Move
DF ,ub,1+2
- Partially uses remaining Heat time
- Jack-8 or Alisa can recovery 20 by input
- Motion changed
- Command changed (Devil →Devil )
- Start-up changed (42F→41F)
DF ,f,F,2
- Partially uses remaining Heat time
- New Move
DF ,f,☆,d,df,1,UF, (must hit)
DF ,f,☆,d,df,1
- Partially uses remaining Heat time
- On hit does not shift to throw with ☆
- New Move
DF ,f,☆,d,df,2, just
f,☆,d,df,4,1,f,☆,d,df,1,UF, (must hit)
DF ,f,☆,d,df,4,1,1
- Partially uses remaining Heat time
- New Move
DF ,f,☆,d,df,4,1,1,B
- Command changed (Devil ☆☆→Devil ☆)
- Damage changed (15,27,20→15,23,16?)
DF & SS ,2
- Partially uses remaining Heat time
- Tornade Move
DF & While enemy is down ,d,1+2
DF & While enemy is down ,db,1+2
- Partially uses remaining Heat time
- New Move