Heat Engager
2+3, or ,R1
- Forces an opponent to crouching on hit
- Attack that can activate Heat (10 sec
- )
- New Move
2+3,b,b, or ,R1,b,b
- Attack that can activate Heat (10 sec
- )
- New Move
1+2
- Absorbs Punch(H/M) during 1 to 3F
- After absorbs succeeds, connect to Death from Above (During Haze )
- New Move
f,1+2
- Absorb an attack to power up
- - Add chip damage on block
- New Move
WS ,3+4, or ,d,df,f,3+4
Heat Dash
Heat ,1+2,F
- Absorbs Punch(H/M) during 1 to 3F
- After absorbs succeeds, connect to Death from Above (During Haze )
- New Move
Heat ,f,1+2,F
- Absorb an attack to power up
- - Add chip damage on block
- New Move
Heat & WS ,3+4,F, or Heat ,d,df,f,3+4,F
Heat BT ,4,F
During Heat
Heat ,df,1, on hit or block ,4
Heat ,db,2,1, on hit or block ,1
Heat ,b,2,4, on hit or block ,2
Heat ,f,f,F,3, on hit or block ,4
- Partially uses remaining Heat time
- New Move
Heat & WS ,3, on hit or block ,2
Heat FC ,df,3+4
- Shift to Soulzone on hit
- New Move
Heat BT ,f,2,4, on hit or block ,2
Heat ,d,df,f,1, on hit or block ,2
Heat & SZ ,1, on hit or block ,4
Heat & SZ ,3, on hit or block ,2
Heat Smash
Heat ,2+3, or ,R1
- On block shift to Soulzone
- New Move
Rage Art
Rage ,db,3+4, or FC ,db,3+4
Rage ,df,1+2
- Erases opponent's recoverable health on hit
- New Move
Rage Drive
Rage ,f,3+4
- Damage () is damage bonus when throw
- Damage () is throw bonus
Rage ,f,3+4, (must hit) ,d,2
Normal Command
1,1,4
1,2
- Combo from 1st hit
- On block from -1F to -3F
- On hit from +6F to +7F
1,2,4
1,2,3+4, or ,1,2,D
- Combo from 1st hit
- Command added ()
2,3
- Combo from 1st CH
- Returns to crouching
- Name changed from Right Straight to Left Low Kick
- On block from -12F to -13F
- On hit from -1F to -2F
2,4
- Combo from 1st hit
- Shift to Shadow Sprint during hit
- New Move
2,4,B
- Combo from 1st hit
- Command changed from
- Tail Spin removed
- Damage changed from 9,17 to 10,16
- On block from -12F to -8F
- On hit from +10SpF to +8F
3,3
- Combo from 1st hit
- Damage changed from 12,12 to 10,16
3,3,4
- Combo from 2nd CH
- Can be delayed
- Combo can be delayed 4F from CH
4
- Damage changed from 17 to 16
- On block from -8F to -7F
4,1
- Combo from 1st hit
- Damage changed from 17,12 to 16,13
- On block from -2F to -3F
- On hit from +5F to +7F
【,3,4,】
- 2nd meaty 2F in actual
- yDamage changed from 11,13 to 10,16
- Tech Jump removed
【,3,4,】,F
【,4,3,】
- Start-up 17F in actualy
- TJ from 14F to 15F
【,4,3,】,1
- Can be delayed
- Returns to crouching
- Damage changed from 8,10,12 to 8,10,15
【,4,3,】,3
- Can be delayed
- Tail Spin removed
- Damage changed from 8,10,23 to 8,10,18
【,4,3,】,4
- Can be delayed
- Damage changed from 8,10,17 to 8,10,20
1+2
- Absorbs Punch(H/M) during 1 to 3F
- After absorbs succeeds, connect to Death from Above (During Haze )
- New Move
Heat ,1+2,F
- Absorbs Punch(H/M) during 1 to 3F
- After absorbs succeeds, connect to Death from Above (During Haze )
- New Move
1+2
- Absorbs Punch(H/M) during 1 to 3F
- After absorbs succeeds, connect to Death from Above (During Haze )
- Damage changed from 23 to 20
f,2
- Damage changed from 12 to 10
- On block from -10F to -12F
- On hit from +1F to -1F
f,2,3
- Forces an opponent to crouching on NH
- Combo from 1st hit
- Can be delayed
- Combo can be delayed 9F from hit
- Damage changed from 12,19 to 10,13
- On block from -10F to -9F
f,2,3,3+4, or ,f,2,3,D
- Forces an opponent to crouching on NH
- New Move
f,3
- On hit from +1F to +3F
- On block from -10F to -9F
f,1+2
- Absorb an attack to power up
- - Add chip damage on block
- New Move
Heat ,f,1+2,F
- Absorb an attack to power up
- - Add chip damage on block
- New Move
f,1+2
- Absorb an attack to power up
- - Add chip damage on block
- New Move
df,1
- Damage changed from 15 to 13
- On block from -1F to -2F
- On hit from +7F to +8F
df,1, on hit or block ,4
Heat ,df,1, on hit or block ,4
df,2
- +3F on crouch NH
- When hit and enemy input , to go down
- Damage changed from 16 to 15
- On block from -11F to -13F
df,2,3
- Tail Spin removed
- Damage changed from 16,25 to 15,17
- On block from -3F to -8F
df,2,4
df,3
- When NH and enemy input , to go down
- Start-up from 15F to 16F
- Damage changed from 21 to 17
- On hit from +7F to KDN
- TC from 8F to 7F
df,4
- Launch on crouch hit
- Damage changed from 13 to 15
- On block from -15F to -9F
- On hit from -1F to +2F
df,4,4
- Combo from 1st hit
- Can be delayed
- Damage changed from 13,13 to 15,16
- On block from -15F to -14F
df,4,4,U
- Combo from 1st hit
- Can be delayed
- Meaty 2F in actualy
db, or ,d,1
- Returns to crouching
- Returns to standing when input
- TC from 4F to 5F
d,3
- Start-up from 14F to 15F
- Damage changed from 12 to 10
- On block from -12F to -11F
db,2,1
- Combo from 1st hit
- On hit from +7F to +8F
db,2,1, on hit or block ,1
Heat ,db,2,1, on hit or block ,1
db,2,1,3+4, or ,db,2,1,D
db,3
- Returns to crouching
- Start-up from 29F to 28F
- TJ from 8F to 9F
- TC from 28F to 29F
db,4
- Forces an opponent to crouching on NH
- TC from 6F to 7F
b,1
b,1
- Forces an opponent to crouching on NH
- Chip damage when guarded
- Shift to Soulzone on hit or block
- New Move
b,2,2
- Combo from 1st hit
- Can be delayed 20F
- Combo can be delayed 8F from hit
- Damage changed from 12,12 to 12,17
- On hit from +8F to +6F
b,2,2,1+2
- Combo from 2nd CH
- Damage changed from 12,12,15 to 12,17,20
b,2,4
- Combo from 1st hit
- Can be delayed
- Damage changed from 12,15 to 12,17
b,2,4, on hit or block ,2
Heat ,b,2,4, on hit or block ,2
b,3
- Chip damage when guarded
- On block from +1F to +4F
b,4
- Daamage changed from 11 to 13
- On block from -11F to -9F
- On hit from ±0F to -1F
b,4,4
- Forces an opponent to crouching on NH
- Combo from 1st hit
- Attack Level changed from H,H to H,M
- Damage changed from 11,19 to 13,20
- On hit +6SpF to +6CF
- On block from -9F to -8F
- Tornade removed
b,4,B,4
b,4,【,b,4,3,】,f,4,U
b,4,【,b,4,3,】,4
b,4,【,b,4,3,】,4,2
b,4,【,b,4,3,】,f,4,2
b,4,【,b,4,3,】【,f,4,3,】
b,4,B,4,3,3+4
b,1+2,2
Include ⇧ Command
ub,1,2
- Forces an opponent to crouching on hit
- Combo from 1st hit
- Can be delayed
- Combo can be delayed 7F from hit
ub, or ,u,3
- Chip damage when guarded
- Damage changed from 25 to 23
- TJ from 9F to 10F
u,3,3
- Command changed from
- On block removed to shift Ki Charge
- On block from -29F to -16F
ub, or ,u,3,d,3,U
u,3,3,3
- No Charging
- Command changed from
ub, or ,u,4
- Damage changed from 13 to 11
- Start-up from 19F to 20F
- On block from -3F to -9F
uf,4
- Damage changed from 16 to 14
- Start-up from 19F to 20F
- On block from -5F to -9F
uf,4,4
- Combo can be delayed 9F from hit
- On hit from KDN to +9SpF
uf,4,4,B
- Start-up from 19F to 20F
- On block from -17F to -16F
uf,3+4
- TJ from 8F to 9F
- On block from -17F to -16F
uf,3+4,4
- On hit from -3F to ±0F
- On block from -14F to -11F
uf,3+4,3+4
- Returns to crouching
- on input
- On block from -26F to -25F
uf,☆,4
- Damage changed from 25 to 20
- On block from -11F to -13F
More Than One Command
f,F,3
- Start-up 16F in actualy
- TJ from 7F to 8F
f,f,F,3
- Chip damage when guarded
- New Move
Heat ,f,f,F,3, on hit or block ,4
- Partially uses remaining Heat time
- New Move
b,B,2
- Block strings
- Reversal(H/M) during 1 to 8F
- After Reversal succeeds, connect to Blind Ghost (During Haze )
- On hit from +2F to +5SpF
Full Crouch
FC ,1
- Returns to crouching
- Returns to standing when input
FC ,3
- Returns to crouching
- Damage changed from 12 to 10
- On hit from -4F to -6F
- On block from -15F to -17F
FC ,4
- Returns to crouching
- Damage changed from 10 to 6
WS ,2
WS ,3
- Damage changed from 21 to 18F
- On hit from KDN to ±0AF
WS ,3, on hit or block ,2
Heat & WS ,3, on hit or block ,2
WS ,3+4, or ,d,df,f,3+4
Heat & WS ,3+4,F, or Heat ,d,df,f,3+4,F
WS ,3+4, or ,d,df,f,3+4
- Tail Spin removed
- Damage changed from 23 to 20
- On hit from +10SpF to +7KF
- On block from -14F to -12F
WS ,3+4,B, or ,d,df,f,3+4,B
FC ,df,3
FC ,df,3+4, (must hit) ,4
FC ,df,3+4
- Shift to Soulzone on hit
- New Move
Heat FC ,df,3+4
- Shift to Soulzone on hit
- New Move
Others
With back against wall ,b,b,ub
- Shift to BT
- Advance Input is unavailable
- Invinciblity during 8 to 13F
Labyrinth (BT)
BT ,1,4
- Combo from 1st hit
- On block from -9F to -8F
BT ,2,1
- Combo from 1st hit
- On block from -1F to -3F
BT ,2,1,B
- Combo from 1st hit
- On block from -5F to -3F
BT ,2,2, on hit or block ,1
Heat BT ,2,2, on hit or block ,1
BT ,2,2,3+4, or BT BT ,2,2,D
BT ,3,4
- Combo from 1st hit
- Can be delayed 6F
- Forces an opponent to crouching upon CH
BT ,3,4,U
BT ,3,4,4,F
Heat BT ,4,F
BT ,1+2
- Absorb an attack to power up
- - Add chip damage on block
- +5F (+14WF) upon hit when Power Crush
- Power Crush from 6F to 9F
BT ,f,1
- Hit connect to throw
- -2F on not connect to throw
- On block from -13F to -8F
BT ,f,2,3
- Combo from 1st CH
- Can be delayed
- Combo can be delayed 6F from CH
- On block from -12F to -7F
BT ,f,2,4
- Combo from 1st hit
- Can be delayed
- Combo can be delayed 10F from CH
BT ,f,2,4, on hit or block ,2
Heat BT ,f,2,4, on hit or block ,2
BT ,f,4,3
- Combo from 1st hit
- When NH and enemy input , to go down
BT ,f,4,1,3+4, or BT ,f,4,1,D
BT ,d,1, or ,d,2
BT ,d,4
- Returns to crouching
- Start-up from 10F to 12F
- On block from -11F to -15F
BT ,b,3
- Chip damage when guarded
- Tail Spin removed
- On block from +3F to +4F
BT ,f,F,3+4
- mid-air 14F
- TC from 18F to 23F
Shadow Sprint (SSp)
d,df,f,1,2
- Combo from 1st hit
- Can be delayed 11F
- Combo can be delayed 11F from hit
d,df,f,1, on hit or block ,2
Heat ,d,df,f,1, on hit or block ,2
d,df,f,1,3+4, or ,d,df,f,1,D
- Changed from Haze to
- Command added()
d,df,f,2
- Start-up from 27F to 25F
- On block from -17F to -12F
d,df,f,【,2,1,】
- Chip damage when guarded
- Start-up after input
- Wall Bounds removed
- On block from -12F to -9F
d,df,f,3
d,df,f,3, (must hit),4
d,df,f,4
- mid-air from 21F
- Tornade Move
- Start-up from 19F to 18F
d,df,f,1+2
- Returns to crouching
- Reversal(H/M) durint 1 to 5F
- TC from 19F to 20F
Haze
HF中,4
Soulzone (SZ)
SZ ,1, on hit or block ,4
Heat & SZ ,1, on hit or block ,4
SZ ,3, on hit or block ,2
Heat & SZ ,3, on hit or block ,2