1,d,2,1+2
【,4,3,】
- Forces an opponent to crouching on block or NH
- Returns to crouching
- Start-up 23F from input completed
- Start-up 24F on Advance Input
- Meaty 1F in actualy
【,4,3,】,d,1+2
- Forces an opponent to crouching on block or NH
- To Phoenix Stance()
f,2,1,4
- Combo from 2nd CH
- Can be delayed
f,3,1,1+2
- Forces an opponent to crouching on hit
- Combo from 2nd hit
f,3+4,3+4
d,1
- Forces an opponent to crouching on hit
- Returns to crouching
- Forces an opponent to crouching upon hit
- Meaty 3F in actualy
D,1
- Forces an opponent to crouching on hit
- To Phoenix Stance()
- Meaty 3F in actualy
db,1
- Damage () is upon clean hit
- Damage () is on clean hit
db,2
- Forces an opponent to crouching on NH
- Shift to BT
b,1
- Connect to throw & BT on hit
- Meaty 4F in actualy
b,2,2
- Shift to BT
- Combo from 1st hit
- Can be delayed
- Combo can be delayed 9F from hit
b,3
- Forces an opponent to crouching on NH
- Shift to BT
b,4,4
- Combo from 1st hit
- Can be delayed
- Combo can be delayed 10F from hit
Include ⇧ Command
u, or ,uf,1
- Forces an opponent to crouching on hit
- To Phoenix Stance()
- Input to Cancel Crouch
u,4
- Forces an opponent to crouching on NH
- When connect to 10 hit combo, remove Forces an opponent to crouching upon hit
- & to knock down on CH
u,4,D
- Forces an opponent to crouching on NH
- Returns to crouching
u,4,d,1+2
- Forces an opponent to crouching on NH
- To Phoenix Stance()
uf,4
- Forces an opponent to crouching on NH
- Meaty 2F in actualy
uf,4,D
- Forces an opponent to crouching on NH
- Returns to crouching
uf,4,d,1+2
- Forces an opponent to crouching on NH
- To Phoenix Stance()
u,1+2
- Forces an opponent to crouching on hit
- Returns to crouching
u,1+2,2,1
- Combo from 3rd hit
- Can be delayed
u,1+2,2,1,b
uf,1+2
uf,1+2,B
- Forces an opponent to crouching on block or NH
- Shift to BT
ub,3+4,d,1+2
uf,3+4
- To BT on block or whiff
- Meaty 1F
More Than One Command
f,F,1
- Forces an opponent to crouching on hit
- Start-up 16F in actualy
f,F,1,D
- Forces an opponent to crouching on hit
- To Phoenix Stance()
f,F,2,1
- Combo from 1st hit
- Can be delayed
- Combo can be delayed 2F from hit
f,F,4, While enemy is guarding ,4
f,F,1+2
- Start-up 15F in actualy
- Meaty 1F in actualy
f,F,1+2,1+2
- Forces an opponent to crouching on NH
- Combo from 1st hit
- Can be delayed 16F
- Meaty 1F in actualy
f,f,f,3
Full Crouch
FC ,1
- Returns to crouching
- Returns to standing when input
FC ,3,2,1,4
- Combo from 3rd CH
- Can be delayed
- Combo can be delayed 12F from CH
WS ,2, hold
WS ,3
- Forces an opponent to crouching on block or NH
- To Knock Down on crouch hit
FC ,df,2,DF
- Shift to BT
- Returns to crouching
FC ,df,2,1
- Returns to crouching
- Combo from 1st CH
FC ,df,2,1,DF
FC ,df,4
FC ,df,4,4
- Returns to crouching
- Combo from 1st CH
Others
With back against wall ,b,b,ub
- Shift to BT
- Air Status 5F
- Invinciblity during 8 to 24F
Hypnotist
Hypnotist ,4
- Start-up 44F from 2 steps
- Start-up 74F from 3 steps
Hypnotist ,3+4
- Start-up 55F from 2 steps
- Start-up 85F from 3 steps
Hypnotist ,2+3
Hypnotist ,2+3
Hypnotist ,2+3
Rain Dance (BT)
BT ,2,1,4
- Combo from 2nd CH
- Can be delayed
- Combo can be delayed 12F from CH
BT ,2,2,1
- Forces an opponent to crouching on hit
- Combo from 1st hit
- Returns to crouching
BT ,2,2,1,D
- Forces an opponent to crouching on hit
- Shifts to Phoenix Stance ()
BT ,1+2,1+2
- Forces an opponent to crouching on hit
- Returns to crouching
BT ,f,1+2
- Absorbs Punch(H/M) during 1 to 5F
- After Absorbs succeeds, enable block on just input
- +10F on side or behind hit
BT ,b,3+4
BT ,d,1, or ,d,2
BT ,d,3
BT ,d,3,4
- Can be delayed 12F
- Combo can be delayed 12F from CH
BT ,db, or ,d, or ,df,1+2
BT ,db, or,df,4
BT ,u, or ,uf,1
- Forces an opponent to crouching on hit
- Shifts to Phoenix Stance ()
BT ,f,F,3+4
- Connect to throw on right overhead hit
- Damage () is throw bonus
- Start-up 39F in truth
Phoenix Stance
d,1+2, or FC ,1+2, or BT ,d,1+2
- Tech Crouch Status
- Cost 15F
Phoenix ,1,2
- Shift to BT
- Combo from 1st hit
- Can be delayed
- Combo can be delayed 9F from hit
Phoenix ,2,1
- Combo from 1st hit
- Can be delayed
- Combo can be delayed 9F from hit
Phoenix ,2,1,B
Phoenix ,3
- Returns to crouching
- Meaty 4F in actualy
Phoenix ,f,4
Phoenix ,d,1
- Returns to crouching
- Connect to throw on CH
- Damage () is throw bonus
Phoenix ,ub, or ,u, or ,uf,3
Phoenix ,ub, or ,u, or ,uf,3,1
Phoenix ,ub, or ,u, or ,uf,3,3
Phoenix ,ub, or ,u, or ,uf,3,4
Phoenix ,u, or ,uf,4
Phoenix ,u, or ,uf,4,B
Phoenix ,u, or ,uf,4,d,1+2
Phoenix ,u, or ,uf,4,4
Phoenix ,UB, or ,U, or ,UF,~,3
Phoenix ,UB, or ,U, or ,UF,~,3,d,1+2
Phoenix ,UB, or ,U, or ,UF,~,4
Phoenix ,UB, or ,U, or ,UF,~ while landing ,3
Rage Art
Rage ,b,1+2, or Phoenix ,b,1+2
Rage Drive
Rage & BT 【,d,3,3+4,】