Module:Game

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Revision as of 08:25, 25 January 2024 by RogerDodger (talk | contribs) (Created page with "local p = {} p.pageSuffix = function(game, fighter) if (game == 7) and p.Tekken8.hasFighter(fighter) then return " (Tekken 7)" else return "" end end p.gameFighterPage = function(game, fighter, page) return fighter .. " " .. page .. p.pageSuffix(game, fighter) end function genFighterPageFromGame(game) return function(fighter, page) return p.gameFighterPage(game, fighter, page) end end function genFighterPageFromGamePage(game, page) return function(fighte...")
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Documentation for this module may be created at Module:Game/doc

local p = {}

p.pageSuffix = function(game, fighter)
	if (game == 7) and p.Tekken8.hasFighter(fighter) then
		return " (Tekken 7)"
	else
		return ""
	end
end

p.gameFighterPage = function(game, fighter, page)
	return fighter .. " " .. page .. p.pageSuffix(game, fighter)
end

function genFighterPageFromGame(game)
	return function(fighter, page)
		return p.gameFighterPage(game, fighter, page)
	end
end

function genFighterPageFromGamePage(game, page)
	return function(fighter)
		return p.gameFighterPage(game, fighter, page)
	end
end

function genComboLink(game)
	return function(fighter, section, damage)
		return '[[' .. p.gameFighterPage(game, fighter, "combos") .. '#' .. section .. '|' .. damage ..']]'
	end
end

function genHasFighter(game)
	local map = nil
	return function(fighter)
		if map == nil then
			local gameObj = p.Tekken8
			if game == 7 then
				gameObj = p.Tekken7
			end
			map = {}
			for _, f in ipairs(gameObj.fighters) do
				map[f] = true
			end
		end
		return map[fighter]
	end
end

p.Tekken7 = {
	fighters = {
		"Akuma", "Alisa", "Anna", "Armor King", "Asuka",
		"Bob", "Bryan", "Claudio", "Devil Jin", "Dragunov",
		"Eddy", "Eliza", "Fahkumram", "Feng", "Ganryu",
		"Geese", "Gigas", "Heihachi", "Hwoarang", "Jack-7",
		"Jin", "Josie", "Julia", "Katarina", "Kazumi",
		"Kazuya", "King", "Kuma", "Kunimitsu", "Lars",
		"Law", "Lee", "Lei", "Leo", "Leroy",
		"Lidia", "Lili", "Lucky Chloe", "Marduk", "Master Raven",
		"Miguel", "Negan", "Nina", "Noctis", "Paul",
		"Shaheen", "Steve", "Xiaoyu", "Yoshimitsu", "Zafina"
	},
	tables = {
		Move = 'Move7',
		Punisher = 'Punisher7',
	},
	templates = {
		MoveDisplay = 'MoveDisplay7',
		MoveImpl = 'MoveImpl7',
		PunisherTableDisplay = 'PunisherTableDisplay7',
		WhiffPunisherTableDisplay = 'WhiffPunisherTableDisplay7'
	},
	fighterPage = genFighterPageFromGame(7),
	comboLink = genComboLink(7),
	punishersPage = genFighterPageFromGamePage(7, "punishers"),
	hasFighter = genHasFighter(7)
}

p.Tekken8 = {
	fighters = {
		"Alisa", "Asuka", "Azucena", "Bryan", "Claudio",
		"Devil Jin", "Dragunov", "Feng", "Hwoarang", "Jack-8",
		"Jin", "Jun", "Kazuya", "King", "Kuma",
		"Lars", "Law", "Lee", "Leo", "Leroy",
		"Lili", "Nina", "Panda", "Paul", "Raven",
		"Reina", "Shaheen", "Steve", "Victor", "Xiaoyu",
		"Yoshimitsu", "Zafina"
	},
	tables = {
		Move = 'Move',
		Punisher = 'Punisher',
	},
	templates = {
		MoveDisplay = 'MoveDisplay',
		MoveImpl = 'MoveImpl',
		PunisherTableDisplay = 'PunisherTableDisplay',
		WhiffPunisherTableDisplay = 'WhiffPunisherTableDisplay'
	},
	fighterPage = genFighterPageFromGame(8),
	comboLink = genComboLink(8),
	punishersPage = genFighterPageFromGamePage(8, "punishers"),
	hasFighter = genHasFighter(8)
}

return p