User talk:InnaGrateDaze

Discussion page of User:InnaGrateDaze
Revision as of 06:24, 25 March 2024 by InnaGrateDaze (talk | contribs)

Hello. This is my first Tekken game and I'm still learning as fast as I can about everything. I apologize for the mistakes that arise from my ignorance and lack of experience. Please let me know if I did something wrong and I'll do my best to make the necessary corrections!

Thank you for the move videos! --winn0w (talk) 17:49, 23 March 2024 (UTC)

General

Character Popularity

Popularity one month after release for PC+PS5. Parsed from AlietteFaye on twitter (unsure about external links)

1-10: Dragunov, Jin, King, Reina, Victor, Hwoarang, Azucena, Kazuya, Law, Bryan,

2-20: Jun, Devil Jin, Paul, Yoshimitsu, Lars, Feng, Lili, Steve, Lee, Alisa,

3-30: Asuka, Leo, Nina, Jack-8, Xiaoyu, Raven, Claudio, Kuma, Leroy, Shaheen,

31&32: Zafina, Panda


Plans:

-Add each character's Wall Jump.

-Go alphabetically filling in missing frame data, starting from Alisa.

Notes

Recording frame data. Considering calculating recovery frames of moves. Prioritizing special moves.

Missing frame data at a glance.. Bryan, Jin, Kuma, Panda, Steve, Victor.

Reina Notes

Reina's Heat Burst Notes: =
  • i7-pc active/i14-startup/i15-42-cutscene/i43-60opp.frozen/i61- opp.actionable/i62-active
  • The opponent is frozen from the beginning of the cutscene until the last frame before active.
  • If Reina is grabbed or hit with a low after the cutscene animation, it will cancel her Heat Burst but still put her into Heat.
Random Reina Notes?

wra 3 airborne frame 5

3,4,H.4 = i72

SEN

  • i13 before attack