Paul punishers (Tekken 7)

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Revision as of 11:34, 25 January 2021 by Mopsy (talk | contribs)
Standing
Enemy Move Damage Frames
-10 1,2 19 -12 b1,2 33 -12 d1+2 30 -14 b3 16 -15 df2 13

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Crouching
Enemy Move Damage Frames
-11 ws4 16 +5
-23 u/f~n,4 25 (?) +34a (+24a)
Extra range
Enemy Move Damage Frames Can reach
-25 f,f,F+3[1] 30 +14a (+4a) Everything
Back-turned opponent
Enemy Move Damage Frames
Grounded opponent
Enemy Move Damage Frames
-22[2] FC d+3 9 -3a (-11a)
Whiff
Move Damage Frames Risk
f,f,F+3[1] 30 +10a (+1a) Steppable
  1. ↑ 1.0 1.1 Generic running 3. Yuge punish!
  2. ↑ Fastest this can be done from standing.