Version 3.33

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Revision as of 04:03, 26 January 2021 by Oldmanwang (talk | contribs) (Created page with "Released on 19th August, 2020. == General Changes == Added Features for Player Match * Added the skip feature to skip your turn in Player Match lobbies * Added an indicator...")
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Released on 19th August, 2020.

General Changes

Added Features for Player Match

  • Added the skip feature to skip your turn in Player Match lobbies
  • Added an indicator showing that a stage was randomly selected to VS screen, when random is selected at the stage selection.

Character Changes

Fahkumram

Command Nerf/Buff Change
Opponents' low attacks would sometimes miss, so hurtbox for both knees has been extended downward.
f,F Opponent's low attacks would sometimes miss, so animation was adjusted.
SS Opponents' mid attacks would sometimes miss, so hurtbox for both hands has been extended downward.

Sideways movement was greater than that of other characters, so animation was adjusted.

3+4 Changed damage from 27 to 20.

Decreased distance between the character and the opponent when the move is guarded.

f+3 When performed at close range, opponents' low attacks would often miss, so adjusted collision.
d/f+3 Changed damage from 19 to 15.
d+3+4 ~ Decreased the distance between the character and the opponent when the move is guarded.
d/b+4 When performed at close range, opponents' low attacks would often miss, so adjusted collision.
b+3 When performed at close range, opponents' low attacks would often miss, so adjusted collision.
f,F+3 When performed at close range, opponents' low attacks would often miss, so adjusted collision.

Katarina

Command Nerf/Buff Change
FC d/f+4 Attack would sometimes miss at close range, so hitbox was increased.

Lei

Command Nerf/Buff Change
PLD (FF) 3 Attack would sometimes miss at close range, so hit box was increased.

Zafina

Command Nerf/Buff Change
d/b+1+2 Attack would sometimes miss at close range, so hit box was increased.

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