Released on 19th August, 2020.
General Changes
Added Features for Player Match
- Added the skip feature to skip your turn in Player Match lobbies
- Added an indicator showing that a stage was randomly selected to VS screen, when random is selected at the stage selection.
Character Changes
Fahkumram
Command | Nerf/Buff | Change |
---|---|---|
↓ | Opponents' low attacks would sometimes miss, so hurtbox for both knees has been extended downward. | |
f,F | ↓ | Opponent's low attacks would sometimes miss, so animation was adjusted. |
SS | ↓ | Opponents' mid attacks would sometimes miss, so hurtbox for both hands has been extended downward.
Sideways movement was greater than that of other characters, so animation was adjusted. |
3+4 | ↓ | Changed damage from 27 to 20.
Decreased distance between the character and the opponent when the move is guarded. |
f+3 | ↓ | When performed at close range, opponents' low attacks would often miss, so adjusted collision. |
d/f+3 | ↓ | Changed damage from 19 to 15. |
d+3+4 | ~ | Decreased the distance between the character and the opponent when the move is guarded. |
d/b+4 | ↓ | When performed at close range, opponents' low attacks would often miss, so adjusted collision. |
b+3 | ↓ | When performed at close range, opponents' low attacks would often miss, so adjusted collision. |
f,F+3 | ↓ | When performed at close range, opponents' low attacks would often miss, so adjusted collision. |
Katarina
Command | Nerf/Buff | Change |
---|---|---|
FC d/f+4 | ↑ | Attack would sometimes miss at close range, so hitbox was increased. |
Lei
Command | Nerf/Buff | Change |
---|---|---|
PLD (FF) 3 | ↑ | Attack would sometimes miss at close range, so hit box was increased. |
Zafina
Command | Nerf/Buff | Change |
---|---|---|
d/b+1+2 | ↑ | Attack would sometimes miss at close range, so hit box was increased. |