Standing punishes i10: 1,d2(for + frames), 2,1 for damage i12: u/f 1,2 i13: d/f 4,2 i15: d/f 1 i17: u/f 1+2 i23: f 3,2
while standing punishes i10 ws 1+2 i11 ws 1 i12 u/f 1,2 i13 ws 4 i17 u/f 1+2(high launcher) i18 ws 3