Version 4.20

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Revision as of 20:14, 27 May 2021 by RogerDodger (talk | contribs) (Created page with "{{Infobox patch |name=Version 4.20 |released=27 May 2021 |source=https://twitter.com/mykeryu/status/1397858099663302656 |prev=Version 4.10 }} {{Legend patch}} == Heihachi ==...")
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Version 4.20
Released 27 May 2021
Official notes [1]
Chronology (view all)
← Version 4.10 (latest)
Buff
Unclear
Nerf

Heihachi

Command Change
R.d+1+2 Expanded range upwards.
Reduced pushback.
1 Increased range.
f+2,3 Increased frame advantage on block from -3 to -2.
f+3
f+4 Made the distance to the opponent closer on hit.
d/f+1 Increased range.
d+1
  • Improved startup from i17~18 to i16~17.
  • Increased tracking.
b,f+2,3
  • Frame advantage on block increased from -9 to -6.
  • Recovery improved by 3 frames.
f,n,d,d/f+4
  • Increased frame advantage on hit from +5 to +8.
  • Made the distance to the opponent closer on hit.
ws1 Improved startup from i14~15 to i13~14.
Reduced damage from 20 to 17.

Jin

Command Change
b+2,1 Fixed a bug where the 2nd attack could whiff after the 1st hit.
f,F+4 Fixed bug where the opponent could block certain mid attacks after by holding D.
ws2 Increased range.
Decreased pushback.

Law

Command Change
f+1+2 Fixed bug where the opponent could block certain mid attacks after by holding D.


Xiaoyu

Command Change
AOP.3 Fixed bug where the attack could whiff against an opponent walking backwards.

Yoshimitsu

Command Change
2,2 Fixed bug where 2nd attack could be ducked after 1st hit the opponent's side.
f+3+4 Increased downward range so that it can more easily combo after f,n,d,d/f+2.
NSS.f+3+4