Drilldown: Move7

Move7 > alias: None & crush: None & block: None

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id:
input:
Back throw (6) · 1+3+4 (3) · 2+3+4 (2) · f,n,d,df (2)
alias: (Click arrow to add another value)
alt:
image:
video:
target:
damage:
reach:
tracksLeft:
tracksRight:
tot:
crush: (Click arrow to add another value)
block: (Click arrow to add another value)
ch:

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