Drilldown: Move7

Move7 > alias: None & hit : +9 or -1d

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image:
video:
target:
,h (1) · h (3) · L (1) · m (1) · M (1) · s (1) · t (1) · None (1)
damage:
reach:
tracksLeft:
tracksRight:
tot:
block:
hit: (Click arrow to add another value)

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