Drilldown: Move7

Move7 > hit : -3 or +2 & ch: None

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alias:
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target:
h (1) · l (1) · L (5) · L! (1) · ,m (3) · m (2) · M (1) · m,h (1)
damage:
reach:
tracksLeft:
tracksRight:
tot:
hit: (Click arrow to add another value)
ch: (Click arrow to add another value)

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