Drilldown: Move7

Move7 > crush: None & hit : +2d or +3

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alias:
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image:
video:
target:
,h (3) · h (1) · ,l (1) · l (1) · L (1) · ,m (2) · m (2) · t (2) · None (1)
damage:
reach:
tracksLeft:
tracksRight:
tot:
crush: (Click arrow to add another value)
block:
hit: (Click arrow to add another value)

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