Drilldown: Move7

Move7 > startup : i12 or None & crush: None

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id:
name:
None (4)
input:
Back throw (6) · Left throw (6) · Right throw (6) · ,1 (3) · ,2 (3) · 2 (2) · 2+3+4 (2) · ,3 (2) · ,4 (2) · 4 (2) · df+2+3 (2) · f,F+1+2 (2) · f,n,d,df (2)
alias:
alt:
parent:
None (6)
image:
video:
target:
damage:
40 (5) · None (5) · ,17 (3) · ,23 (3) · ,10 (2) · 10 (2) · 15 (2) · ,18 (2) · ,20 (2) · ,21 (2) · ,25 (2) · 30 (2) · 50 (2) · 60 (2) · ,8 (2)
reach:
tracksLeft:
tracksRight:
startup: (Click arrow to add another value)
tot:
crush: (Click arrow to add another value)
hit:
None (5) · +7 (4) · +0d (3) · -1 (3) · +4 (3) · +5 (3) · +6 (3) · +0 (2) · +10g (2) · +2 (2) · +3 (2) · +3d (2) · -4d (2) · +8 (2) · +9 (2)

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