Drilldown: Move7

Move7 > damage : 20 or 21 & tot: None

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id:
input:
b+2 (2) · (Back to wall).b,​b,​UB (2) · f,F+3 (2)
alias:
alt:
parent:
image:
video:
target:
h (4) · h,h (1) · l (1) · L (3) · m (6) · m! (1) · M (2)
damage: (Click arrow to add another value)
reach:
tracksLeft:
tracksRight:
tot: (Click arrow to add another value)
hit:
+16a (+7) (2) · +1c (2)

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