Drilldown: Move7

Move7 > recv: None & hit : +0 or +20a (+15)

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input:
alias:
alt:
image:
video:
target:
,h (1) · l (2) · ,L (1) · L (1) · ,m (2) · m (3)
damage:
reach:
tracksLeft:
tracksRight:
recv: (Click arrow to add another value)
tot:
crush:
block:
hit: (Click arrow to add another value)

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