Drilldown: Move7

Move7 > hit : +11a (+0) or +3d or -1

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,h (1) · h (1) · ,l (1) · l (2) · L (2) · ,m (3) · m (3) · m! (1) · ,M (1) · t (3)
damage:
reach:
tracksLeft:
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tot:
hit: (Click arrow to add another value)

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