Drilldown: Move7

Move7 > tot: None & hit : +15a (+5) or +3c

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alias:
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image:
video:
target:
h (1) · l (1) · ,L (1) · ,m (2) · m (1)
damage:
reach:
tracksLeft:
tracksRight:
recv:
tot: (Click arrow to add another value)
crush:
block:
hit: (Click arrow to add another value)

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