Drilldown: Move7

Move7 > reach: None & hit : +2d or -4

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alias:
alt:
image:
video:
target:
l (4) · L (1) · ,m (2) · m (3) · t (2)
damage:
reach: (Click arrow to add another value)
tracksLeft:
tracksRight:
tot:
block:
hit: (Click arrow to add another value)

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