Drilldown: Move7

Move7 > tracksRight: None & hit : +3d or +5

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target:
,h (2) · h (1) · ,l (1) · l (1) · L (2) · ,m (1) · m (7) · ,M (1) · m,m (1) · t (3)
damage:
reach:
tracksLeft:
tracksRight: (Click arrow to add another value)
tot:
block:
hit: (Click arrow to add another value)

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