Drilldown: Move7

Move7 > recv: None & hit : -7 or +7

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,h (4) · h (3) · ,m (1) · m (2) · t (1)
damage:
reach:
tracksLeft:
tracksRight:
recv: (Click arrow to add another value)
tot:
crush:
block:
hit: (Click arrow to add another value)

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