Drilldown: Move7

Move7 > input : HAR.df+3 or b+3 & tot: None

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input: (Click arrow to add another value)
alias:
alt:
parent:
image:
video:
target:
h (1) · l (1) · L (1) · m (3)
damage:
reach:
tracksLeft:
tracksRight:
recv:
tot: (Click arrow to add another value)
crush:
block:

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