Drilldown: Move

Move > alias : HW.1+2 or qcb+4 & image: None

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alias: (Click arrow to add another value)
parent:
image: (Click arrow to add another value)
target:
h (1) · m (1) · M (1)
damage:
reach:
tracksLeft:
tracksRight:
startup:
recv:
tot:
crush:
block:

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