Drilldown: Move

Move > alias: qcf+1+2 & damage : ,0,0 or 20

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name:
input:
alias: (Click arrow to add another value)
parent:
image:
target:
damage: (Click arrow to add another value)
reach:
tracksLeft:
tracksRight:
startup:
recv:
tot:
crush:
block:
ch:

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