Drilldown: Move

Move > damage: 50 & startup: ,i26 & block: None

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alias:
alt:
parent:
image:
target:
damage: (Click arrow to add another value)
reach:
tracksLeft:
tracksRight:
startup: (Click arrow to add another value)
recv:
tot:
crush:
block: (Click arrow to add another value)
ch:

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